DUMBGEONS & DRAGONS

Season 4 • September 16, 2024

Attack at the Docks

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Yes, hello there.

Dumbgeons and Dragons will begin.

Just one moment.

There is the sound of screaming echoing through the docks as we see Bonwyn and Kavlaran, Alydin

and Bizard among the mob of the citizens of Vintersmouth surrounded by these three creatures

that are encrouching on their space, moving along the rooftops towards the docks where

everybody is being surrounded and almost herded to.

The city guard and the military are trying to usher people onto boats and get as many

of them out into the water as they possibly can.

Everybody who can is over by the bridge now being moved over to the noble side of Vintersmouth.

Those people are being cut off by one of these monsters.

The three of them turn and focus on the heart of this group and let out this echoing

howl that echoes through the air down on top of this main mass of people.

We see people covering their ears, shrieking in pain and dropping to their knees as two

of them leap down to the street.

Dumbgeons and Dragons is a D&D actual play podcast and I'm your dungeon master Russ

Moore, he him.

Also with me today is Amy More as Alydin, she her.

What?

I can help.

Carla Maxstead as Bonwyn Everbane, she her.

This cost so many gold.

Tom Laird as Kavlaran Goldweave, he him.

Like steel drums?

Is it like an island rhythm?

And Kyle Claset as Bizard the Wizard, he him.

I'm dancing more than I'm attacking.

Dumbgeons and Dragons is a Patreon-supported podcast and you can join us today at patreon.com

slash tumdragoncast.

There's a seven-day free trial and a whole bunch of episodes for you to listen

to.

We hope to see you over there.

And now fuck it, let's play!

The four of you and Dace are right at the intersection of the dock and the bridge and

the roads that intersect and the crunching noise of one of these creatures lands down

some 25 feet from you.

What do you do?

Can I throw that thing that I said I had?

My crazy like super ninja star like just as a reaction.

Because it's in my hand, I've been carrying it.

It took me three years to make.

Exactly.

This cost so many gold.

How I envision it as you like retract it, like if it connects, it like sticks in

with one and I feel like collapses on top of it with like some of the other ones

like almost rolling into whatever you're attacking.

Oh yeah, tearing into.

It's like a bear trap you can throw at people.

Kind of.

Yeah, I love it.

Let's make it cool because you're doing something custom, you're making something really good.

Only the finest materials here.

This is a dope weapon, Bonwyn's ability to use this dope weapon in question.

That's true.

But let's find out.

Maybe it's not quite bAlydinced yet, you know, maybe you haven't finished it yet.

I built it for an elf and I'm a dwarf, like everything's thrown off.

Everything's all out.

He handed over to Kavlar.

Let's just make it five daggers, 5d4 plus five.

But I have to, but I have to hit it first.

Gotta make an attack coral first, yeah.

So we're rolling you guys.

Hell yeah.

So that's a 25 to hit.

Fuck yeah.

Amazing.

She's well past beta testing, y'all.

Yeah, right?

Yeah, but this thing's gonna take like a legendary action.

Yeah, 100% for nothing.

God, what a dick move to put a legendary creature against some level ones, right?

Three of them.

14 damage.

Plus five?

Plus five?

Plus five.

Then 19 damage.

So 19 damage.

So this one lands down on the ground and Bon, when you throw this, what do we want

to call this?

We throw this dagger star towards the creature and it impales in its side.

Shitty.

Should be the star.

Bizarre, as you see this dagger fly, you notice that along the side, along the

flank of it, there's this blackening of its skin, which leads you to believe that

this is the one you hit with your earlier.

I'm gonna say, good, you hit the damaged one already.

Perfect.

That was my plan.

Can I make that my sneak attack?

It would be sneaky.

They weren't expecting a star shitty.

Just let me hit an extra d6 on this guy.

Come on.

Give me a d6.

Just give me three more damage, come on.

It's all I got.

I don't know how to play a rogue yet, guys, because I haven't been doing any rogue-y

things.

Yup.

I played a rogue for like three years.

Never did a sneak attack.

Never did a sneak attack, not once.

Monster lands down, dagger flies out, does a substantial amount of damage.

It lets out a growl and turns its attention to you and your group.

You hear from the far side of the docks a scream of pain as you see one of these

monsters is like in the mix of the people over there now.

A couple guards are on it from your point of view, but they are being handily taken

care of at this moment.

One other thing you do hear from the other side of the city, it's a ways away, but

you begin to hear the sound of drums echoing through the city.

Like steel drums?

Is it like an island rhythm?

Steel drums.

Steel drums.

The seaweed is always greener.

Kiss the girl.

I can't resist.

Coming like from the far side of the artisan district.

From the noble city.

Oh, from the noble side.

No, from the noble side, more the military barracks.

I did think it was going to be Stomp coming for an impromptu show or something.

That's right.

Implying that more military are on their way.

You don't know how long it's going to take them to get there though.

Through this, Alydin has crouched down and out of her bucket has pulled a small

torch and the thing that she has to light it with.

Like a flint?

Flint?

Flint, yep.

Lights, lights the torch on fire and like is holding it out bravely.

Like it just in front, just in front of her, just trying to be like,

Back beast.

Yes, that's right.

I think with that, Dase is going to step in front of you between you and the monster.

His sword's long since been drawn.

Alydin, you need to, you need to take that and get back.

Find safety.

Well, I, I can help.

Okay, but maybe not in the mouth of this creature that's right in front of us as

it takes a jump towards you and stops like a foot away from him and is going to try to bite him.

Oh yes.

Alydin is staggering back.

So yeah, like takes a leap.

I said he was about 25 feet, takes a huge leap and like the ground crunches underneath

this creature's feet and is going to try to bite him.

It gets two bite attacks.

The first one is going to hit.

Dase isn't level one.

No, I assume Dase is more of like a level seven.

A huge chunk comes out of Dase and he lets out a scream and drives his sword

into the creature with advantage because he's close but not grappled and is going to hit.

And that same one is going to take nine slashing damage.

With that one moving forward, would two of them be within like 40 feet of each other?

You've got one that came down from the bridge side of the docks.

The one in the middle is still up on top of a building and the other one is on the far side of the docks.

Oh, within a group of people, right?

Right.

So no, they have not yet come close to each other.

Well, if none are within 40 feet of each other, then what I'm going to do is go

and take the torch of one of the frightened guards and I'm going to set the barricade

ablaze and I will use my action to cast control flame to assist that.

Hoping that knowing what I know as far as seeing these things in darkness,

they're attacking at night.

Hopefully a lot of light will deter them in some way, shape or form.

So I'll do that and with my bonus action,

I'll bust out my scimitar and start doing a blade dance to help my AC and movement.

Should I light something on fire too?

Do it.

Yeah, fire.

Fire is a great idea.

Everybody.

She sees a hay pile and just starts like literally lighting everything that is wooden.

Don't need to tell her twice.

Or looks dry.

Yeah, and there's debris, right?

I mean, you're at the docks.

There's debris.

There's crates.

So like, grabbing debris.

I'm lighting shit on fire.

Like lighting it, like kind of making impromptu torches,

giving those to other people, like kill the beast.

Flames begin to rise along the barricade as people are rushing to the other side.

The creature that is closest to you, that attacked Dace,

would be closest to that first fire that you lit.

It doesn't leave melee with Dace,

but its attention is quickly drawn to the fire

and away from the immediate danger that it otherwise feels that it's in.

Well, I think if it was noticeable that the flame, like, it didn't like it,

then yeah, like light it up.

Because we're at the river, which is like a natural barrier, right?

So if we light things along that and get everybody on the other side,

I mean, there's one of them over there, isn't there?

But two on the one side, one on the other.

I mean, it seems like the best idea.

Yeah, I think it's a great option.

There's no good.

There's no, yeah, there's no like strong option here.

Plus we know that the soldiers, like we've heard the drumming,

so we know they're coming on the other side.

So in theory, maybe they can help with that one that's on the other side.

We're just trying to make them not kill anybody in the meantime.

Exactly, until reinforcements come.

Heavily trained and armed reinforcements, which is what we need right now.

Did I mention I have 10 HP?

Yeah, don't get bit.

It's not on us.

So flames begin to light all along the dock side

and you see them just running down all of these different hay bales

and barriers that are naturally set up down at the dock.

People are rushing on and now pulling, whatever,

anchors or ropes off of the boats.

We haven't heard from Cav in a little bit.

What's Cav doing?

Cav is attempting to get as much like flammable material

as he can and like spread it around so more fires can be set.

Not the boats.

Not those.

Not those.

So all along this side of the dock,

flame is making its way down into the dock

and building somewhat of a barrier between the one up on the roof

and the docks itself.

And anybody paying attention to that one,

you see it starts to pace as that fire is being lit.

The one that is fighting Dace is going to,

at this moment, try to back up a little bit

which will provoke an opportunity attack from Dace.

He is going to hit it as it is.

He's trying to just reposition itself.

He's going to take another 11 slashing damage

and moves out of reach of Dace there

and is prowling along, keeping an eye on you and your group

as you are passing these torches down to other people

and getting these flames lit.

I think Alydin is doing something reckless

like a 14-year-old would

and is finding chunks of like wood

that is on fire

and she is quickly scooping it into her slingshot

and is shooting them.

She's burning her hands bad.

It's not a good choice,

but 14-year-olds don't make good decisions.

So you're shooting them at the monster?

Yeah.

Okay, you want to make an attack roll?

And it's a monster that's on Dace

because he's like my guard dad.

Got it.

Guard dad.

He's like my guard dad.

He's like my guard dad.

Does Dace live in the divorced dad's apartment building?

Oh, my God.

We don't know yet.

I hope not.

A 15?

Will not hit.

It will glance off of the creature.

It doesn't look like it makes enough impact

to do anything.

Maybe it starts some other fires

closer to it though or something.

Maybe it does.

It ricochets.

Yeah.

Skids into...

Fall short and like some grass on fire or something.

Sure.

Yeah.

Skids into some crates on top of some grass.

The one that was on Dace

is now prowling along the perimeter.

It looks like it's moving in the direction

of the other one that is down in the ground.

If there seems to be fire going

and people seem to be getting the idea

of having torches or something flaming,

then I'm going to move more onto the dock

to make sure people are getting on the boats

untied, pushed off, right?

Like to try and get them moving.

There is a monster in the lake,

but I mean this is a more clear and present danger.

Yeah, absolutely.

I mean you don't know that there's a monster.

That's true.

Like that was seen behind the camera.

You don't know that's there.

I do know there's pirates in the lake.

Yeah.

But still.

Long rumored pirates.

Okay, make an athletics check to see...

Nad 20.

Ding.

Oh my god.

Bonwyn is like leaping over top of any

of these burning crates.

Like a very action moment,

like moving down and helping untie these ropes

and getting these ships out there.

An Olympic hurdler.

You're able to get one out and move on

to the second one before anything else happens there.

And I'm assuming some of these

are hopefully bigger boats,

like shipping kind of boats,

so there actually is like a good amount

of people on them.

Everything in here with the exclusion

of a couple smaller vessels

are all shipping vessels.

Seeing those two reconnect,

getting closer together,

I think that would cue me in

to do the thing I've been wanting to do,

and that is to cast slow.

And as long as they're within 40 feet of each other

because I can do like a 40 foot cube,

I need them both to give me

a wisdom saving throw.

Oh, I hope they're dumb as shit.

They might be.

I hope so too.

We shall see.

14.

Okay, so you are timing this

as they are getting within that range.

So as this second one is moving towards,

the other one is taking people out.

It is dealing with everybody around it.

That's an 11 on the die,

but it has a plus five wisdom.

Plus five wisdom.

Six turns out not dumb as shit.

Deep lore down underground.

Hey, damn.

Damn, damn.

But that's only one, right?

There's two in that cube.

That's one.

That's one.

That's an eight.

Plus five is a 13.

Well, fantastic.

That one is slowed.

It will take a negative two to its AC

and dexterity saving throws.

It can't use reactions.

On its turn, it can either take an action

or a bonus action, not both.

And regardless of the ability of the creature

or magic items,

it can only make one melee or ranged attack

during its turn.

Sick.

What a fucking awesome spell.

That's pretty good.

Pretty good.

Not too shabby.

That's 40 feet of movement to approach the one

that was moving towards the other one

that left Dace.

Okay.

You would be able to make it up to that creature

if you wanted to

or any distance that you need to be.

Closing that distance.

The sound of the drumming is getting closer

and you see torchlight now emanating

through the main square on the noble side,

which is approaching the bridge.

You not only hear the sound of drums,

you hear the sound of a steady military cadence

of a large squadron of people

coming around this corner.

You see the first few of them,

they're not going to be able to make it this turn,

likely next turn or perhaps even one after that.

Cav, you had been helping set fires.

As you are doing that,

you look up and you see the glowing eyes

of the one on the rooftop.

What maybe was distracted before,

but now you have a better view

with the light all around you,

is you see that this one is,

its neck is beginning to glow

just like a soft red

and it looks like it's taking in a huge breath.

It's doing a mating dance.

Absolutely it is.

It's the male of the species.

Turns around.

It's coming onto,

it's coming onto Cav.

I'm not surprised.

He's very fetching in his sleep outfit.

That's right.

His sleep outfit.

I'm going to call pajamas from now on.

My sleep tuxedo.

We'll be right back.

It's the middle.

Hey friends, welcome to the middle.

It's good to see you here.

It's not just me from the first one

and then me and Amy from the second one.

It's all of us.

We're all here.

Everybody.

The gang's back together again.

Yeah, we are.

That's right.

So talk to Amy about it in the last episode,

but how's everybody feeling about season four?

We're all very excited on this end of the call.

Oh, I love it.

It's so fun.

There's so much action.

It's exhausting, honestly.

Spook, it's scary.

Was a comment in the Discord,

I think from Arachan,

that the stakes feel real.

Oh, yeah.

Not just like we're floating through the world.

Happy and go.

I'm as happy and go and carefree.

Yeah.

But also it is fun to light things on fire.

Yep.

Yeah.

And it's true.

I like how at the beginning of this,

we were like, listen,

we're gonna like lower stakes,

slowly start to build.

Everything's on fucking fire.

Well, we did lower stakes for a program.

You can't have no stakes.

We did like a whole season until heist.

Well, there was pirates in there

that were trying to eat us.

Well, that's true.

That's true.

But anyway.

Allegedly cannibalistic pirates.

Love season four slash season three,

chapter two or whatever we're calling it.

Yeah.

I like it.

Yeah.

Yeah, it's going good so far.

I'm having a lot of fun with it.

We were gonna talk about the fact

that you could get merch on Patreon,

but this feels a lot better.

So if you want to sign up on Patreon

to support us as we're creating this wonderful

high stakes season,

you can do so

at patreon.com slash dumb dragon cast.

You get a seven day free trial

when you sign up

and when you stick around

for three consecutive months

or not three consecutive months,

but three months

because you can dip out

and come back should you need to.

You get some merch.

There's a sticker at the $5 tier,

a mug at the supporting producers tier

and the game time,

which has been pretty much

on lockdown for a little while now.

You get a hoodie.

Yeah, you do.

Oh yeah.

But those ones don't open up very often.

So we appreciate you for thinking about it

and hope to see you over there.

Patreon.com slash dumb dragon cast.

We'll see you over there.

Okay, let's get back to the episode now.

Bye.

Bye.

What kind of like debris is around Cav

that hasn't been set on fire?

Yeah.

Well, I mean,

if Alydin has anything to say

about a lot of things

that have been set on fire,

but there certainly would be like planks of wood.

There would be

Oh, you know what?

Let's have it be set on fire

because like that's just going to add to the festivities.

It's better.

I'm going to grab something

that looks like would be okay to throw

whether it's just like a hunk of wood

or whatever it is.

True.

And I'm going to cast the light spell on it.

Okay.

Sick.

I touch it and it sheds a bright light

in a 20 foot radius

for an hour

and then also a dim light

for an additional toy.

And you're hucking it

at the one on the roof?

Absolutely throwing it

at the one with the red neck

that's like inhaling.

Yeah.

Make an attack roll.

We'll see how well you do here.

If you do very poorly,

like you're not going to get it up there,

but if you hit it, great.

If you get it in the vicinity,

like it'll at least be up on the roof.

Yeah.

It'll maybe spook it a little

if I don't hit it.

Calf played high school football.

He's got a perfect spiral on it.

He did.

It's been a few years.

Muscle memory kicked in though.

Right.

Absolutely.

It's 13 on the die,

so that's a 14.

So it doesn't hit to do any real damage,

but you do make it up on the roof,

which distracts this creature for a moment.

It clangs down.

You see the fire begin to swell

around the edge of the building.

Oops.

But like whatever's going on

with that neck can't happen.

So like.

Yeah.

It backs up several steps.

So you lose direct line of sight of it.

You can kind of see the top of its head.

It starts inhaling smoke

and becomes weak from that.

You hear wheezing

and then the sound of a giant inhaler.

The one on the far side of the dock

that was surrounded by guards.

You see all of the guards

that were in vicinity

have now been knocked down to the ground.

They do look deceased from where you are

and it begins running towards

one of the far ships

on the far side of the dock.

So opposite side from where you are.

Perfect.

I light one of my short bow arrows

on fire and shoot it at it.

Yes, of course.

Cool.

That's a 25 day hit.

Damn dude.

And that is nine damage.

Plus like if you wanted to give me

any kind of like special fire damage

or something I'm ready.

Give me a D6 of fire damage.

Three.

Hoping to also distract it away

from chasing the people on the boat too.

So it's like beginning to like

leaps and bounds towards this ship

and as it is getting ready to jump

this arrow strikes into it

and lets out a growl

as it skids to a stop

and like rolls to its side

and is standing up

like pushing itself off of the people

that it has just crushed underneath its weight

and turns and has now

got its eyes locked on you, Bonwyn.

Great.

Loves to be the center of attention like that.

Alydin slingshotted.

Slingshot.

Slingshot.

That's it.

Alydin slingshot.

Slingshot.

As much as she could

with her hands

and it was just getting,

it was getting ouchy

and she turns and sees

Bonwyn fire off an arrow

at the one creature

and from inside her bucket

she pulls out her boomerang

and hooks it at,

I'm just Dennis the Menace.

Hell yeah, dude.

I forgot about this.

I forgot you had a boomerang.

I was so delighted.

Yeah, a boomerang.

So I'm going to,

I'm going to throw my boomerang at it

because she's using what she's got.

Absolutely.

Throwing the boomerang

at that Bonwyn just shot.

Yes.

Okay.

Yeah.

Well, that's a nat one.

But it says if I miss

it comes back to me.

But have I hit some innocent bystander

with my boomerang?

Scared citizen number two.

Because it was one

and I know there's punishment

that comes along with that.

You know what?

So it goes out

and clearly misses.

It comes back, but falls short.

And as you look at it

and begin to move towards it

to go pick it up

because you've got a bit of a clear site

debris that's spread across

that's been spread across

in all the chaos

begins to light between you

and the boomerang.

So you are now being

more or less encircled in flame.

Just me?

Well, you and like a couple

like other people trying to run away.

Like, but you are cut off

from that section of the dock right now.

Am I cut off from my group?

So Bizard

is up on the walkway

moving towards the one

that is trying to get over

to the one that Bonwyn shot.

Cav probably be closest to you.

Bonwyn is down

trying to push boats off

or at least in that direction.

So Cav is closest to you right now.

Dace would be not too far

but the flames are growing around you.

Oh, I want to run back to Cav or Dace.

Whoever's

Amy, I'm going to need you to come up

with a move

that you can call the OK Boomer

for your boomerangs.

Once you imbue it with magic.

There we go.

Right?

Then it becomes the OK Boomer.

What's Dace doing?

He done anything lately for me?

I mean, he did get

I think he hasn't done it.

He did get chomped.

He sees Bizard

like rush up to this one

that he was fighting.

Turns and sees Alydin

like being more surrounded by flame.

And I think he's going to evaluate those two

and try and go help Alydin

in this moment.

He doesn't have a monster directly on him.

He turns and sees

that the military forces

which there are a large number of them

now on the other side of the bridge itself.

So they are getting there

and he's going to rush down

and try and scoop up Alydin.

Do you allow him to do so?

Yeah.

OK.

It's a scary situation.

He's going to pick you up.

That's going to be

we'll say half of his movement

because you were running back towards him

and he's going to try and move you

back towards the bridge

where the forces are coming.

So he can make it basically

from his position

to pick up Alydin and back again.

At that

you hear the twang of arrows loosing

from the other side of the bridge

and they're flying over

and towards the monsters.

You see a couple of them stick into

like right in front of you

Bizard a couple of the arrows

stick down into the flesh

of the one in front of you.

Bonwyn you see the one

that's now kind of prowling

towards you

get one stuck in its side

doesn't seem to lose its pace

on this one

and then some others

just scatter to the ground

so there are loose arrows

and I yell

next time light them on fire

just offering helpful tips.

Yeah.

Okay.

That one in front of me

I'd give it an attack or two.

Is this the one

that I happened to slow

or is that the one

that Bonwyn's working with?

The one that Bonwyn is working with

has been slowed.

Perfect.

The one that you are hitting

has taken the most damage

and the one that you hit

with the cold much earlier.

Hell yeah.

Well let's keep that going.

We're going to do

two Scimitar attacks.

Two attacks?

You are a high level.

That is going to be

a miss on the first one

and a miss on the second one.

Shit.

I'm dancing more than I'm attacking.

You're confusing it.

You got so lost in the movement.

Alright.

Remember your steps.

Remember your steps.

Left, right, one, two, three.

Left, right, one, two, three.

I'm going to stay right up in its face

and that'll be that.

It's going to turn

and try and attack you.

Okay.

A turn.

I mean you're right up on its face

so it's going to

first of all does it recharge?

It does not.

Okay.

First one to hit you.

This one has both of its multi attacks.

It's going to be a 12.

Nope.

Excellent.

And the second one

is going to be an 11.

So also not going to do it.

He's mesmerized by your steps.

So maybe it is working.

Mesmerized.

Yeah.

The two of you are in this dance of attacking

but not hitting each other in this moment.

Bonwyn.

The one on the other side of the docks

is now like pushing its way through people

that are trying to flee out of the way towards you.

Leaps up into the air towards you.

How far is it?

It's pretty close.

Well if it's leaping up into the air

it's going to be within striking distance.

If you don't do something to interrupt it

it's going to land on you.

Well I'm going to do something to interrupt it

or I'm certainly going to try.

I am going to try to hit it

with my short sword

but it has another enemy close to it

so I can still sneak attack it.

And it's a nat 20 again.

Oh my god.

And that doubles the sneak attack.

Dice two.

Hell yeah.

Yeah it does.

Does it?

Yeah.

Okay.

Oh boy.

Oh wow.

So many dice to roll.

I might not die you guys.

I might not die.

It is going to jump off my butt.

Oh my god.

Okay.

12 plus four is 16

and then my sneak attacks

were very bad.

Three more damage.

So it leaps up towards you

and this is the one that is also slowed

so your attack is on point

and it's a little bit thrown off

by the spell that's been cast on it

and you land a gnarly hit

with your short sword into its side

and as it's flying through the air

you're tearing along its side

which blood begins to pour out

as it lands down on the ground

right where you were standing.

Oh cool.

So it's like prone now

so can I like back up

without provoking an opportunity attack?

Yes.

Amazing.

I'm going to go ahead and do that.

That was a real close call.

It was.

It was quite close.

You rolled like a fucking champ.

Yep.

Dice is carrying Alydin.

He's going to finish running

to the other side of the street.

He's going to put you down

and like grab you by the shoulders

and say where are the other kids?

They're in the magic shop.

Okay you need to go

and be with them

and keep them safe.

I point back the way we came

amidst the fire

and the monsters.

He's going to yell go

and then he's going to turn

and move back towards where Bizard is

with that monster.

So you don't have to go

but that's what he's telling you to do.

I think that like...

I want her there

she's part of the team

but oh boy.

She's going to run.

Our dad told her to run.

So and she is...

And you know all the sneaky ways

to get everywhere anyway so like...

So as you turn

and you begin to run that way

like out of the corner of your eye

you see that the military forces

are now on the other side of the bridge.

Since they came into view

like they've picked up their pace

swords drawn are now rushing down

into the mix.

So there's a lot of bodies going on

there's a lot of things going on

and as you round the corner

you're dashing I assume

because you're not really

doing anything else.

So you've got double movement.

You can see the magic closet

down at the end.

Make a perception roll.

Oh I did that 20.

I'm going to roll with my left hand.

There we go.

We've cracked the code.

You make your way

part way down the street

and you're getting there

you're not going to be able

to make it this turn obviously.

But you hear the sound of movement

up on the rooftop

and you turn and you look

like you can see the glow

through the breaks in the buildings

of the fire that's lit

down at the docks.

But you see a sizable red glow

up on top of the building

immediately to your right.

You can't see a body

or a creature

or anything like that.

You just see this glow

and as you hear it

that glow disappears

towards where the action is.

As soon as I hear and see

I come to a dead stop

and I back myself into the shadows

if there's a garbage can

or crates of something.

I don't know.

I hide myself until

I feel like the danger has passed

and then I continue to book it

to the magic closet.

Kavlaran, I think you're

one of the final ones

in this round

that hasn't done anything

in this immediate scene.

I haven't done fucking anything.

The look of shock

on everyone's face right now.

I'm trying to hit leave session

but it's grayed out.

I don't know what's going on.

It will not let me get out.

I have to put up with Amy's abuse.

So you had previously

huffed this flaming piece of wood

up on top to deter that one

from presumably letting out

another howl.

It's still visible

and it's stepping back towards

and it seems like it's surveying the scene.

If you want to get a sense of

maybe what it's thinking, doing,

you could roll an insight.

I'll take a chance on trying to

understand what it's up to.

11 plus 4, 15.

For the brief moment

that you're able to watch it,

it disappears and then comes back

and it looks like it's going to

recharge this howl again

but then sees that

the military forces are coming in

and it lets out not the same kind of howl

but lets out more of an upset shriek.

A call that looks like

out of the corner of your eye

perks the ears of the other two creatures

and then as you're watching this,

you see a figure come into view

very shadowy but like this

emanating aura around it

come up behind this creature.

Looks humanoid in nature.

I mean I don't love any sort of

like emanating aura

but I also don't know that it's a bad thing.

I'll try and find some cover

and just kind of see what's going on

with this aura that's showing up.

I'll try and find something that isn't burning

and kind of like crouch behind it

and just take a little look

at what's going on with this sitch.

Sure, so we'll say you're moving

more towards the bridge side of the dock

where all the soldiers are coming in.

Less towards the big scary monsters.

It's usually how I like to do it.

So the forces are rushing in.

Bonwyn, the one that you had attacked

they're now surrounding it, drawing in.

It's backing up towards you.

It's retreating from that position.

So I should stab it in the butt?

Would give you...

It's about this time in every season

that we need to stab something in the butt.

Absolutely.

Why have I said that exact phrase?

As every character I've ever played.

But are you just backing up towards me?

It's like getting...

I need to, right?

Yeah, go for it.

Great, sneak attack also.

I fucking love sneak attack, guys.

With my sword again, that's a 19 to hit.

That'll hit.

Eight points of damage.

Not great.

You stab into it.

It lets out a shriek

into you and try and knock you to the side.

Well, I can try.

I am short and stout.

I got a low center of gravity.

That's going to be a 23.

Jesus.

Well, that will do it.

It's not hitting you with its claws or its bite.

It's just hitting you with its back end there.

It is going to give you some damage

from falling to the ground.

This is where I die.

It's not a direct attack.

It's very small.

It's just going to be too bludgeoning damage.

Just 20% of your total life force.

That's practically dead.

If you make a strength saving throw,

you can see if you are knocked prone or not.

Well, that's only a seven.

So I think I am, unfortunately.

Yes.

So you are knocked to the ground.

You take this damage.

You're dazed as the forces are pushing it back.

It turns.

I'm going to try and save again.

That's another 13.

So it's going to retreat

in a manner that is

half of its speed,

which is going to give it 20 feet.

So it's not going to go as far as it would like,

but it would make it to

the edge of the dock

and is leaping over some of the flame.

Still very much within reach

for a lot of other people.

The one that you are on, Bizard,

there are military forces

flooding in behind you as well.

It sees those.

It's going to try and attack you.

It's coming in for a bite.

I'll give you first response to it.

We are going to just attack again.

That would be a 19 to hit

on the first attack.

19 is going to hit it this time.

And then a 15 on the second.

15 will not.

Well, we'll take the one.

That's better than what we got last time.

So we're making improvements slowly but surely.

It's going to be a good three

non-magical slashing damage.

So we're really making a difference in this world.

You're doing it.

Three damage it didn't have before.

That's right. Better steps.

Which is enough to stop its immediate attack.

And now that the forces

kind of have run in behind you,

it's going to try and scale the wall

successfully.

Very successfully.

So it takes a hit. I'll give you an opportunity attack

as it's turning and running.

23.

And that'll be six slashing damage.

Non-magical.

As it turns and leaps onto this wall,

you get one final swipe.

And with a couple of huge pulls up the wall,

it's now on the top.

Vlarin,

you are at a position where you're

watching the one

that maintained its position up on the roof

and you see this other one jump up.

And that figure comes up behind it.

As it gets closer,

like there's this

red flame

about it. That aura becomes more

clear as a flame. And

it brings down two

huge fists down on

top of the back of this creature.

And the creature

itself

disappears from view underneath

the weight of whatever this

thing is that

you're seeing.

Even amid all the chaos,

you hear this huge sickening

thud. And as you see this other one

pull up and see, like it

quickly jumps to the

other building and

is running along rooftops trying to

flee from its current position.

Okay, so something

both hurt and spooked it very badly.

Yeah. Is there anything you

want to do from your position?

No, I just want to take like a mental picture

of what I've seen so I can describe it

to everyone later. So the military forces

have now overwhelmed this position.

The ships have all been either let free

or have like the ropes have burned.

Some of the ships have some

flame attached to them and they're being

trying to be put out by some of the people on the

ships. But they're now

backing out into the river and down

into the lake. Any of

them that can. I'm going

to stand up. You stand up.

There's still one of these creatures

that is down in the mix

so to speak. And

it is now being attacked

by the military forces. Like they have it

completely surrounded. Of course I would roll a nat

one for the first one.

Did they light anything on fire as I helpfully

shouted to them?

My grapes at each other by accident.

Arrows have been

flaming. That's great.

They had initially come in with blankets to try

and put out the fire but then wrapped them

around their swords and were like this is probably

what we need to do. It was the

fire brigade that came over.

So they have

this one surrounded and are now

pushing all of their force on top of

this one. And with the number of military

here it goes down

not quickly and not

without a fight. Some soldiers lose

their fight as

well. But it does go

down in the midst of all of this

chaos. Alydin?

Yes? You?

Present!

You hid

amongst some trash cans

and crates and just watching what

you could see and then as you were

certain that the coast was clear you

make your way back to the magic closet

and you unlock it and lock it behind

you and make your way up to

Bizarre's home

in this place.

And you're looking around for everyone.

I don't have a key

to his personal abode.

I don't think. I have a key to the shop

but the apartment

upstairs I feel like

Tali and I definitely have a

knock. And so

I do my knock.

I'm not going to remember that.

I'll pick a different knock.

Tali, it's me. Hey.

Open it. Okay.

Door opens.

Come on in. Come on in.

We're all in here.

And I come in and I quickly shut the door behind

me. I don't bother locking it.

Is everything okay? No.

I look around.

Are any children

sleeping? No. Everybody's

in sheer panic. There's still

a lot of noise and chaos coming

in. Like there's a glow of fire coming

in through the windows.

Okay.

So.

I look at the kids and I'm like

just one. Just one second.

And I bring Tali out into

the hallway. Yeah. Cause

no sense in causing panic.

Okay.

There are three big

monster things. Three?

Yeah. And they seem to be kind

of scared of fire. Okay.

Is that the glow?

Yeah. We started setting

everything on fire. Of course.

That makes most sense.

Sure. My hands. I'm like

my hands? You set your hands on

fire? Well, sort of.

Anyway. Um. One of them

bit Dace. Oh god. Is he okay?

Yeah. No. He's fine.

But he told me to come here and

stay with you guys. How are the

kids? They're terrified. We're all terrified.

But we've been keeping calm and singing

songs and just trying to

trying to just quietly

just keep everyone calm.

What's that? And she looks out the window

and you turn and look out

the window and you see a figure

leaping across the

rooftop. Doesn't look like one of the creatures. You see a

figure leaping across the rooftop

and away from the

action. I don't know what

that is.

You know what though? Dace told us to stay here.

So let's stay

here. Um.

Let's stay here.

We move from

the magic closet over the rooftop

where we see the one

creature that had stayed most of the time

up on the roof is dead on

top of the roof. Down on

the ground the military forces have overrun

the second one down

in the dock itself and we see

the third one fleeing off

into the distance.

The entire dock

is burning or burnt to the ground.

And we see you

all collecting yourselves

as the military

forces who are sure that

this one creature is dead clear away

and are beginning to help those that are injured

and covering up those that have been

killed in this battle.

I'm

going to start organizing like

a bucket brigade or whatever

we can do to now start trying to get

the fires out before

we actually burn our whole town down.

Yeah Bazaar is going to start going around and

just casting controls flame to extinguish

like five foot cubes. Well that's

way cooler than what I'm doing.

But it's like the same idea.

I'm going

one side you're going the other.

There we go. Yeah.

There's nothing left. It's all burnt.

I'm like splashing water from the river

up. Cav is just

sitting holding his books.

Like I don't know what he just saw

but he's kind of

had his mind blown by

the things that happened tonight.

Oh and that's where we leave you.

It's everybody

working to

help anyone injured

get to the ships that have drifted off

into the lake and just

sitting

in the moment that is this attack

on Vintersmouth.

Dumbgeons and Dragons

Season 4 Episode 3

starring Amy More as

Alydin, Carla Maxted as

Bonwyn Everpain, Tom Laird as

Kavlaran Goldweave, Kyle

Claset as Bazaar the Wizard,

and Russ More as your Dungeon Master.

Dialogue Editing by Carla Maxted

and Sound Design by Russ More.

This episode featured music from

Epidemic Sound and Slipstream

and sound effects from Epidemic Sound,

Boom Library and Sound Ideas.

Our amazing cover art and

character designs are by Matt Garbutt

and a huge thank you to our supporting

producers.

We hope to see you over there,

patreon.com slash dumpdragoncast

and maybe we'll see you in the community

we're over on Discord. You have a great

week, we'll talk to you soon.

And then the theme song goes and it's

really fun and everything's happening

in this...

We can't kill anybody with this music.

They just really won't see it coming.

Is that how you say that?

I believe it's encroaching?

I feel like it was a combo word but

it actually worked great in the situation.

So I say language is always evolving.

It's a new portmanteau.

You're good.

That's right.

Well, if it sounds weird

in the edit, just flag it

and I'll bloop it out with farm noises.

I noticed it when you said it and I thought

I'm not sure that's the word.

They're crouching and encroaching.

But maybe they were crouching.

I think you just made up

the perfect word.

I just had a moment where I was like,

have I been saying this word wrong?

Webster's Dictionary Word of the Year 2024.

Encroaching.

Encroaching.

Perfect. I've written it down

as a note to come back to you later.

But it felt right. It felt right in the moment.

Mail it to yourself so when it is the word of the year

you can claim ownership.

Make it the title of this episode.

Word of the Year?

Encroaching.

The other side of the bridge and they

were like, obviously.

Get your nose out of the garbage.

That's what Bonwyn yells to the soldiers.

What are they doing? Priorities, you guys.

Get your nose out of the garbage.

Dumbgeons & Dragons is a Dumb Dragons production.