DUMBGEONS & DRAGONS

Season 1 • March 15, 2017

E07 - The Lost Dice Game

↓ TXT ↓ SRT

Transcript

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previously on Dumbgeons and Dragons.

Shoot it at whatever you're shooting it at.

Sorry.

Dragon.

When you use it, it adds an extra 60, 10 piercing damage.

Whoa!

Wowzer.

What?

You hear from all around you a voice say,

it looks like the humans have brought me dinner.

We want to dispatch of this dragon as quickly as possible

so I should try and hit him with my magic arrow, right?

Totally.

Do we want to like save that

and really surprise him with it?

Well, sure.

She shoots it off and it deflects off of the scales.

What?

I'm trying to save some of my magic for later.

And I piss myself.

Friends, it's been nice knowing you.

Yeah, it's been good.

Same here, I think we may have all just died.

I can't wait till I get to DM a campaign

and murder Russ immediately.

Have you been whispering like-

Oh, sweet nothings.

Sweet nothings in his ear.

Like really break him down, just, you know.

Like, yeah, psychologically torment that fucking dragon.

A crit 20, a match 20.

What?

Oh my God.

I told you I believed in you.

Amy, you're amazing.

Wow.

Thanks for believing in me, you guys.

Can I just say that I am invisible

and all I have done this whole time

is stand up and get knocked down.

I'll call you chumbalumpa.

He has recharged his breath weapon.

19.

Constitution is plus one, so that is an eight.

Record scratch, freeze frame.

Yeah, that's me.

You might be wondering how I got here.

Thea, you take 31.

Oh no.

Points of damage.

Nulara, I think you're gonna shatter.

I think so too.

Nulara, so you take 60 damage.

Oh my God.

It looks like he's attempting to make an escape.

All right, well, since I'm next to Nulara,

I will try and stabilize Nulara.

So that is 16.

So she is also stabilized.

Part of me wants to continue after the dragons.

I feel like if we let him go now,

we're gonna lose the trail.

What you see in the cavern is a chute

that descends down into the ocean,

frigid waters of the ocean.

There's a spell I can light the ocean on fire.

Is there a spell you could light the ocean on fire?

Yes. No.

No.

Well, hello, how are you today?

That's great.

Welcome to Dumbgeons and Dragons,

a D&D fifth edition actual play podcast.

I'm your dungeon master and co-host Russ More.

Not with me today are Carla Johnson,

who plays Nulara Moonbrook,

Tom Laird, who plays Flint Firebeard,

and my wife Amy More, who plays Thea Amastasia.

Together, we are creating a world and a story

for you to come along with.

Take part in and enjoy for what it is,

a dive into a fictional universe

where adventure, intrigue, and excitement

all come together and make a sweet, sweet, delicious

Hot Pocket-style narrative podcast.

Too much?

Well, let's get to the reason

we're breaking format a bit today.

It starts with some good news and some bad news.

The good news is you probably noticed

you have two new episodes in your download queue from us.

Woo-hoo!

The bad news is the reason for those two episodes.

This episode, episode seven,

now titled The Lost Dice Game,

was lost to the tech gremlins

that decided to jack with some audio,

making it unrecognizable as conversation.

And I couldn't put you through that.

It just didn't sound very good at all.

So here's what we're gonna do instead.

I'm gonna give you a rundown

of the major plot points that were missed

in this episode.

And then we're gonna move right along to the next one.

So let's get started.

Fortunately, this was a bit of a decompressed period

for our adventurers.

Flint, Thea, and Nularaaaa

lugged their treasures back on board the frost skimmer

and set sail towards Luskin

to return Makoth the Crimson

and all the stolen wares to the Arcane Brotherhood

in hopes of signing them on board

to battle against the Cult of the Dragons.

To begin, the adventurers take a long rest

to regain much-needed HP, hit dice, and spell slots

that were lost in their battle with Aruthatar.

When they finish that, though,

we resolve some of the special items

that they used plot points for

at the end of the dragon battle episode

that they found when they were digging out treasure.

Thea is now in possession

of two functional Arrows of Dragonslaying,

where the dragon being attacked

must make a DC 17 Constitution saving throw

or take an extra 6d10 piercing damage,

half of that on a success.

Flint has two wonderfully magical

ice fragmentation grenades

that have a 60-foot range and a 20-foot blast radius.

Each creature within that radius

must make a DC 15 Dex saving throw,

taking 5d6 piercing damage

plus 2d4 cold damage on a fail,

half on a success.

Nularaaaa spent some of her time

after her rest with Makoth the Crimson

to learn a new spell from one of the spell books

found within the Arcane Brotherhood stuff.

She learned a spell called Boomerang Quiver.

It's a second-level transmutation

with a casting time of one bonus action

requiring verbal and somatic or gesturing components

and will last through concentration up to one hour.

When Nularaaaa casts this spell on a quiver,

any Arrows removed from that quiver

that do not find their target

return to the quiver by the beginning of the next turn.

During this training montage

that Nularaaaa had with Makoth,

Makoth mentions that she senses

Nularaaaa has exceptional skill

in more ways than she knows,

to which Nularaaaa said,

"'Well, thank you.'"

And that's where it was left.

After looking at their goodies,

Flint, Thea, and Nularaaaa head down to the galley

where there are some of the shipmates

playing a dice game.

And I'll let you know,

the technical difficulties might have saved you

from having to listen to me

try to describe a dice game over Skype

and everyone just not do well at it.

Long story short, they lost some money

and went to have some grog.

Flint challenged a half-orc named Baran

to an arm wrestle and beat him handily many times.

Needless to say, Baran was quite embarrassed

but used this opportunity to approach Flint

and ask for assistance with what he describes

as a cult problem in his hometown of Little Rock.

Baran tells Flint that he and his sister Sasha

escaped Little Rock and describes wearers of purple

having come into his town

and terrorizing the people in Little Rock

for seemingly no other reason than to cause havoc.

Flint tells Baran that he will have to discuss

with Thea and Nularaaaa,

but this is likely something

that they'll be able to help out with.

Nularaaaa is approached again by Makoth in the galley

and taken aside.

Makoth warns Nularaaaa that Luskin is a very prejudicial

and racially charged city.

And while Thea and Flint will likely be able to pass

about the docks of Luskin with little issue,

they might not be as welcomed in the city.

Makoth suggests that Nularaaaa enters Luskin with her alone

to return the stolen goods and sway the leaders

of the Arcane Brotherhood to their cause.

Thea, Flint and Nularaaaa all come together

to discuss Baran and Sasha's problems

as well as Makoth's concerns

about Thea and Flint entering Luskin

to meet with the Arcane Brotherhood.

After much debate about splitting the party,

they decide to tell Makoth

that she must do what she can to convince the Brotherhood

to fight against the Cult of the Dragon

while the three of them go off to Little Rock

and help the people there.

When they return, they will meet with Makoth

and any other representatives of the Arcane Brotherhood

and discuss options further if needed.

Once they arrive in Luskin,

the three send Makoth through the gates of Luskin

and head off with Baran and Sasha

after renting a carriage of horses.

Little Rock is located approximately halfway

between Luskin and Mirabar

and they expect to arrive within one to two days.

On the road, the adventurers come across a band of dwarves

who appear to have taken a wear of purple

with the Cult of Dragons prisoner.

After some negotiation and payment to the dwarves,

they question this woman

who they find out is named Chila Flagsteel.

They learn that she got a little too greedy

while leading a group of cultists

that was terrorizing the dwarves.

Some super tough negotiations and banter happens

and the adventurers learn of a lead from Chila.

They learn that one of the worm-speakers,

Nerenvain, has gone missing from the cult

and is heard to have fortified a stronghold

in the Misty Forest.

He may even be trying to defect from the Cult of the Dragon,

but who's to say either way

until you talk to someone, right?

As the adventurers go to hand Chila back over,

the dwarves are struck by a large boulder

and the adventurers turn to see four ogres

charging towards them.

The dwarves turn tail and run,

but the adventurers charge to fight the ogres.

That's the end of the episode.

Quite a lot covered there.

Thanks for listening through this one.

There is another episode right away

so you can have the full adventure experience

with all four of us,

but there was just too much that was touched on

to just avoid it altogether.

You can keep those reviews coming in.

We love hearing what you think about the show.

It really does mean a whole lot to us

when you tell us what you think.

You can head over to iTunes

and leave your review and rating.

The ratings are great,

but the reviews along with them

help a little bit more, I think,

because it tells someone who's cruising around

looking for a podcast to listen to

that this one may be worth their time.

You can also tell your friends, family,

or your next door neighbor to visit DumbDragons.com.

All of our social media and email links are listed there

as well as the latest episodes.

On Twitter, we are at DumbDragonCast.

You can use the DumbDragonCast hashtag

so we can track you down

and find out who's talking to or about us.

That's the one we're most active on right now.

Mostly me, but Tom, Carla, and Amy

are all on Twitter figuring it out

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and posting some other cool D&D RPG related stuff

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You can also send us an email

to DumbDragonPodcast at gmail.com.

And that's all for your Russ the DM centric episode.

Episode eight is out right now.

There is definitely some cool stuff coming up,

so don't delay, click away.

Yeah, I heard it.

It's terrible.

Yeah.

Music in today's episode was by Kavin MacLeod

of Ncompetech.Filmmusic.io.

Dumbgeons and Dragons is a DumbDragon's production.