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Today's episode will start in just a moment. Go grab a snack. Hurry, hurry.

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If something rounds that corner, I'm readying a Frostbite spell.

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So you would have like gone, you would have hit. So as as you're being pulled back in,

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everybody now hears more movement from within this cavern. All of you see this light extending

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up into the roof. And often to the left and right you hear scratching and you hear climbing

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and you unless you make another move, it's not long before you see one of these creatures

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rush past the cavern. They don't rush down the cavern, but like you see a silhouette of

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them against this light run to from right to left. Oh, yeah, we found them. That's

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this is them. Yep. And that big light looks like however they're getting in. So I think

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that our goal is to close that up. Okay. How do we do that? Yeah, how do we do that? How does

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good question? How does one close a rift in time and space? This wasn't covered in any

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of the modules. Excellent question. We're going to learn through experience.

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Dumbgeons and Dragons is a D&D actual play podcast. And I'm your Dungeon Master Russ

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Moore, he him also with me today. Tom Laird is Kavlaran Goldweave, he him. That's right,

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a whopping two. Kyle Claset is Bizard the Wizard, he him. Let's go clear our names,

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Cav, because we did this with special guests from I Seduce the Dragon, Christina Van Epps

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as Penance Olive Tree, she her hazard fee. Absolutely. And Ryan Keeley, she her as

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Bond and Cove, he him for wisdom damage. Dumbgeons and Dragons is a Patreon supported podcast and

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you can join us today at patreon.com slash Tom Dragon cast. There's a seven day free

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trial and a whole bunch of episodes for you to listen to. We hope to see you over there.

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And now fuck it. Let's play. Another question is, who could have caused that rift to

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happen? It's a great question. Great question. Above my pay grade. Did they file a permit with

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the city? I would guess not. I don't think we have anything for magical portals, but

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we'll see. You really should. I feel like it could destabilize some important infrastructure.

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Yeah, that's a good point. You know what, I'll bring that up. I'll bring that up with Oak

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as soon as I see him next time. Next town hall meeting, you should really check. Yeah.

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Yeah. 100%. As you say that one of them comes around the corner and you see the

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Kavlaran and Bizard, you see the glowing red throat of this creature again, which you know

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is not a great thing. You see it come around and these beady red eyes and teeth and this

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one doesn't have the same tusks that you saw on the ones previous. And it looks like it's

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preparing to let a howl go straight down this corridor at you. As far as what you three,

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Bench, Bizard and Kav have known of these creatures. Let's roll for initiative.

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Oh, not 20, bitches. Not fucking 20, which means that is a 22.

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Nice. Speedy little guy. Young blood.

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Okay, so Bondin 22 pennants. 12. Kav. 7. Beautiful. Olds. Fresh. Fresh and naive. Bizard. 16.

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Keep up, dance boy. That's right. Got to be quick. Great. Cool. Love it. Bondin,

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you get to go first. I am going to go through, go for the throat with my quarter staff.

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That's great. Roll to hit. That's a 17 unnatural. Yeah, 17 is going to hit. That's going to be

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eight bludgeoning damage. Okay. Now with your monk abilities, are your attacks magical?

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They shouldn't be yet. I don't think you get that at level three. No, I was going to,

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but I am going to do a bonus action, which is magical. It's not magic because it's your

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astral self. You do get, your strikes are not considered magic for the purpose of

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overcoming resistance until a higher level. Got it. Okay. For example, I mean, not saying

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that there's resistance or anything, but you know. But just like maybe.

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Subpoenaed questions are being asked. Okay, so you're going, sorry, you're going in

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striking the throat. You do so and like it, it's hitting. With my quarter staff.

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With your quarter staff. Yeah, like it's, it's hitting like tough leather.

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It is a beefy creature that you're coming up against. And these creatures are large

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fiends. As you run up, they tower over. Good thing I got a sweet quarter staff.

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And then I would like to use my bonus action. Actually, should I just do an unarmed strike?

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So you got a couple of options for your bonus action. So you can summon. I'm thinking of

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saving the, yeah. Summon your arm, saving your arms. It lasts for 10 minutes.

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Oh, okay. So then I am going to want to sense, but, and then I want to spend a key point

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to fuel my arms of the astral self. It's not giving me an option to roll to hit.

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It's only giving me an option for damage. Yeah. You will, you, you're summoning them

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right now. So you use your action to attack and your bonus action is going to be to summon

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the arms. So on your next turn, you'll be able to hit with them. Hell yeah. Yeah.

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Then we will go to Bizarre. I am going to draw my sword and begin doing the steps

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that I learned through my schooling to begin my blade song. And as my,

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that'll be my bonus action. And as my action, I am going to cast, I'm going to

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cast magic missile on it, sending out three bolts of force damage. And that will be

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for 10 force damage. That's three bolts. Just kind of fire out. It's pretty cool. Perfect.

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So those zip over top of everybody. And, uh, Bond and you see these explosions like happen

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like right over top of you into this creature, which knocks it back. Um,

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and then in your closest, you see that, uh, that glowing throat begin to

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blow a little less with these hits. Brings us to penance. Does it still look like it's charging

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up to some kind of scream? Like it's, it's still getting ready to howl. It looks like it was

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perhaps interrupted at this moment. Okay. Not that it won't try, but it doesn't look like

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it's actively able to on its turn. Got it. So then I will hold back on one thing. I'm

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going to, um, once again, gripping tight to my holy symbol. I'm going to start to

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mutter a prayer in celestial and I'm going to use my Twilight sanctuary.

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So, um, channeling divinity, a, a sphere of dim Twilight light emanates from me

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to surround an area of a 30 foot radius. Everybody gets seven temporary hit points.

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Sick. Oh, hell yeah. And you cannot be charmed or frightened. Sick. That's awesome. Nice.

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So long as you are within my sphere, uh, which is of dim light, but that doesn't bother you

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right now because you can see through it. So we're all good to go. Um, so that is what I do

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for my action. And then as a bonus action, I am going to cast spiritual weapon. Oh, hell

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yeah. So I will raise my other hand. I've got one hand gripping my, my holy symbol,

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and I raised my other hand and a, uh, it looks like a axe, except for like the,

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the face of the axis, like several spikes. It's sort of like, if my holy symbol is like half

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of a many pointed star or is a full many points are the axis half of it where it's just like

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spikes coming out of a handle. Um, and that will raise up and slam down on top of this

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creature. Excellent. Okay. You got, uh, wait, Russ, did you say excellent?

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I believe that is correct. Yes. I believe that's what I said. Yes.

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Uh, I'm actually, no, no, I, I rolled the natural one on that. So I'm going to use a

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lucky, I'm going to burn one of my luck, uh, to not fail that all the stops because it

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was a cool move and I don't want to be, I don't want to absolutely beef it. That's a 17 to hit

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on the second go. 17. Also I'd be very unimpressed. Yeah. You lose a lot of confidence

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from, uh, this acolyte over here. I do that whole cool intro thing. And then something I

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just whiffed totally that would suck. Uh, eight damage from my spiritual weapon.

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Magic missiles bludgeon in. And then this weapon comes down on top and it is the first

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weapon that actually pierces the skin, um, of this creature. So blood begins to pour out around that

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hit. What color is it? It is a deep red bordering on black blood. Ooh. Yeah. Okay. Yeah. Right.

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Fondant doesn't like this. Fondant, it's really grossed out.

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Cav, you're up. Going to, uh, raise, um, his hammer in the air and call down a sacred flame

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upon this, uh, this beastie. What does that look like? And what do I got to do? Uh,

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you have to make a dexterity saving throw. Perfect. Of an undetermined amount until you

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tell me what it is. Then I'll tell you if you pass or fail. Uh, it's like a, it's like a very

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bright white light that, uh, that comes down. Awesome. Uh, that's going to be, uh, that's a

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nine. Uh, you have failed good, sir. Darn. You get nothing. You, uh, will take two radiant

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damage. That's right. A whopping two. Oh snap. I'll take it all. Fondant's very impressed.

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Bench's turn and Bench is standing at the back with his, uh, dagger and bread knife in hand and

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saying, you just let me know when it's time to throw the picnic basket. Okay. I will, uh, uh,

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I'm just going to hold in the fort here. Uh, he, he hesitates for a moment and then he's

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like, ah, well, I'm just going to, I'm just going to throw it. And he throws the dagger

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and it goes wide and skids into the room. He's like, ah, sorry, guys. Um, uh, big muscles. I don't,

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I don't know my strength at the, at this time. I'm going to stop now and, uh, uh, let, uh,

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let you all take over. Uh, he just cowishly walks back and is like, I'll just be here. You

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let me know when we got to, uh, make a sandwich. Sorry. Fondant back to the top.

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Poor Bench. I'd like a ham and cheese. And then I hit him with my quarter staff again,

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or at least I attempt to with my throat with, uh, hit him in the throat with my quarter staff.

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Ham and cheese coming up. Well, 12 will not, uh, uh, no, no, a 12 isn't going to hit. Um,

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so like you're close enough that you're going to hit it, but like the natural armor of it,

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like you don't do any damage for that. Okay. And then so my arms of astral self, 17.

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17 is going to do it. Yes. Do I get to slap him? Yeah, you do. Oh, I'm so excited. I picked,

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I picked this classic character because when Christina was explaining, um, what a monk could

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do and what this mechanic was, it, to me, it sounded like just bitch slapping someone

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repeatedly. That's basically it. Yeah. Yeah. And I do like, I do love a slap fight because

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I'm a little less awesome with, with blowing extra later arms. That is four wisdom damage.

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It's bludgeoning. It just uses your wisdom modifier. Okay. Yeah. It's, it's forced

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damage. It just uses your wisdom. You challenge it to us to touch the wisdom right out of them,

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which could, which, which could baffle it. Okay. We don't know. That's true.

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Battle of the wits. Okay. So it takes that damage. It is that monster's turn now,

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and it is going to, uh, actually try and back up from your position bond. And, um,

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so it will give you an attack of opportunity. If you would like to, can I roll intimidation?

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Sure. Absolutely. You can roll intimidation. How is that going to work for you? How is,

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I am blonde and fresh and new. Literally on a leash, but like, yeah.

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Don't worry little guy. I rolled a four. That's not going to work. That sounds about right.

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Yeah. Hell yeah. We'll be right back. It's the middle. Hi everybody. Oh, hey.

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Paul, come to the middle. Hey, it's the middle. It's good to have you.

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Glad you're here. Thanks for joining us. If this is your first adventure with us,

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because you joined us from I Seduce the Dragon to come listen to the great and amazing

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Ryan and Christina. Um, that was an exciting day. It just sounded like a creaky door.

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October. I do all the sound effects. Yeah. I'll change the credits to be from epidemic sound

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to Amy. Amy does all the sound with my mouth. Um, but yes, thank you for being here. And

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thank you again to Ryan and Christina for joining us from I Seduce the Dragon. Um,

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they're lovely and you should go listen to their show. Um, not just because they're amazing,

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but because Amy and Carla are going to be over there and continue to be over there

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this coming week. Yeah, that's right. The next, the second part of our two part, a little,

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um, horror one shot that we did over there will be released, uh, on the eighth next Wednesday,

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but they're doing a fun video pre-watch on the Tuesday, the seventh. Does this sound right?

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Monday, the seventh. I'm getting my days wrong. Monday. The pre-watch is on Monday.

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The episode comes out on Tuesday. There we go. The numbers were correct. The numbers were

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correct. The days were wrong. But if you go to their Patreon, you can sign up for that.

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You don't need to be a member of their Patreon, but you can go and watch along.

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All the details are there and Amy and I are going to hang. I put it in the calendar,

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so it's got to happen. Amy and I are going to go hang out in the, in the chat as well.

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Nice. Um, so we hope to see you over there and maybe Kyle and Tom will pop in.

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I mean, maybe. Yeah, it is very, it's a, it's a fun,

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it's fun. It's fun guys. It's fun. I'm looking forward to relistening because I have

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a goldfish's memory and I'm just going to be snickering alongside everyone. Like I wasn't

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actually there. It's also that podcast memory too, where like something happens and then it's

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immediately deleted from all my memory banks. Absolutely. It's like, I don't need to remember

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this. There's a recording of it that I can enjoy. That's gotta be why it is. But you

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don't need to commit it to memory because it's rolled, the tapes rolled. That's right.

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Yeah. Yeah. It's podcast science is what that is. Well, listen with us,

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listen with us. Um, and then once you, once you listen to all of us specifically,

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you can come join us on patreon.com slash dumb dragon cast, where you get an episode

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dedicated to you, but also you get a whole bunch of extra bonus content. Uh, Tom,

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describe to us how the next session of the adventures of might go in your own words.

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Okay. Uh, Russ is still possessed working on cure, but also maybe not because they

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kind of like it this way. Not working very hard. Yeah. Like at 30% effort. No,

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it's fine. You don't know how I got possessed or what I'm possessed with. No, that's true.

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Or for how long or why you might like me better possessed than not possessed.

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But you can guess. You can get there. There might be some strong signs,

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but you also get an episode dedicated to you. Like today's patron, Sarah inskeep.

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That's fun. I would like to stay at your in sometime. Yes, indeed.

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For a moment, I was like, the fuck are you talking about? I know it took me a second.

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Like, okay, Tom, that's kind of a, kind of a weird thing to say.

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How do you know she runs an inn? Lorelai Gilmore, what's happening?

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I get it. Names. Names. Names. Thank you, Sarah. We're happy to have you here.

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Yeah, thanks, Sarah. Thanks, Sarah. Patreon.com slash dumb dragon cast. We hope to see you

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over there. And then of course, go listen to I seduce the dragon and continue to listen to

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this amazing fun time right now. We'll get you back to it. Thanks, everybody.

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Have a great week. We'll talk to you soon. Love you. Bye.

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So what with yeah, so we'll give you the attack of opportunity. So just,

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I assume we're going to just punch it again or your quarter staff just roll

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to hit or roll another attack. I am going to use.

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You know what? I am going to use an unarmed strike because I know Kung Fu.

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And 19. All right. So as it's backing up, you're going to connect with another hit.

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Give me some damage. Four. It's not going to let out a towel, but it does let out this

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this like guttural bark out into the room. And you see around it in this room. Like

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there are four more figures that like scurry away and towards the light.

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Do they are they the same type of creature?

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They look to be the same type of creature. They look smaller,

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but they look to be the same type of creature.

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Bondin is convinced he's very intimidating.

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I think so. Yeah. That's the only explanation. However, is going to try to

189
00:18:56,880 --> 00:19:03,600
bite you. Now it's going to retreat. It's going to make this bark and then it's going to try to

190
00:19:03,600 --> 00:19:12,000
bite you. It gets two bite attacks. That's the first one's a nine to hit. Second one is a 17 to

191
00:19:12,000 --> 00:19:18,720
hit. So the second one hits. So you are going to take 10 piercing damage.

192
00:19:19,120 --> 00:19:26,640
Ow. But don't forget, Ryan, you also you have your temporary hit points that I don't think you put

193
00:19:26,640 --> 00:19:32,640
into your sheet yet. I did not. So I there's seven, right? So I'm only down three. Yeah.

194
00:19:32,640 --> 00:19:39,600
Cool. And then make a wisdom saving throw. Oh, wait, are you protected from being

195
00:19:39,600 --> 00:19:47,839
frightened from your aura? Yes, I ended on my turn, actually. So the so that he can still be

196
00:19:47,839 --> 00:19:51,759
frightened. But on my turn, I can choose to end that. Oh, so it'd still be active then. Yeah,

197
00:19:51,759 --> 00:19:56,799
it would still be active though. So wisdom threat saving throw or no. So he can get frightened,

198
00:19:56,799 --> 00:20:01,359
but you can stop him from being frightened on my turn. Yeah. On your turn. OK, so yes,

199
00:20:01,359 --> 00:20:07,119
please make them with I have to actively. I have to actively do it. Got it. 18. Not too

200
00:20:07,119 --> 00:20:12,399
shabby. OK, you are not frightened. So that one chomp comes down in front of you and

201
00:20:12,399 --> 00:20:16,720
misses the other connects with your shoulder and like this less huge gash because of the

202
00:20:16,720 --> 00:20:23,360
temporary hip points like torn tears through your shirts and like into your skin. But you are

203
00:20:23,360 --> 00:20:31,440
unphased as much as you can be being chomped by a big monster. But a scratch behind that

204
00:20:31,440 --> 00:20:35,839
monster. You see those four others retreating into the light. You see them like disappear

205
00:20:35,839 --> 00:20:39,839
one after the other as this final one in front of you is standing its ground.

206
00:20:40,559 --> 00:20:46,000
Bizarre, it is your turn. You said the final one standing its ground, so it does not

207
00:20:46,720 --> 00:20:54,559
show to be OK. You could roll insight to see if you can get gauge anything from

208
00:20:55,119 --> 00:21:01,359
what's happening behind it and what you can. Yeah, if you want 15, I really just I know the

209
00:21:01,359 --> 00:21:06,240
other ones are running. That's fine. This one does it seem like it's actually going to at

210
00:21:06,240 --> 00:21:11,839
some point bolt. So that's a 15. Yeah, you definitely get a sense that it's protecting

211
00:21:11,839 --> 00:21:19,120
everything happening behind it. But you can't with a 15 quite tell if it's going to stay

212
00:21:19,120 --> 00:21:23,279
in fight or if on its turn after everything gets through, if it's going to try and run

213
00:21:23,279 --> 00:21:32,240
as well with that. I guess what I'll do is try to make it less threatening by casting

214
00:21:33,200 --> 00:21:39,759
reduce on it. So I need a constitution save DC 14. I have a feeling it's going to have a

215
00:21:39,759 --> 00:21:44,160
good constitution. But science, we're experimenting and learning. This would be so

216
00:21:44,160 --> 00:21:50,240
good if it works, though. That's a that's only a 13. I didn't roll very good. OK,

217
00:21:50,240 --> 00:21:57,440
well, the target size is halved in dimensions. And OK, the reduction decreases size by

218
00:21:57,600 --> 00:22:03,600
one category from medium to small, for example. And the target also has disadvantage on strength

219
00:22:03,600 --> 00:22:10,320
checks and strength saving throws. And the it deals one D for less damage while it is

220
00:22:11,039 --> 00:22:17,840
reduced, shrinks down in front of you bond and is now like what was hulking over top of you is

221
00:22:17,840 --> 00:22:26,400
now horse sized in front of you. Nice move. Yeah. And I sneeze blood. And that's the end

222
00:22:26,400 --> 00:22:38,720
of my turn. Penance, it's you. OK, so how far back is what like the the rift that appears to be?

223
00:22:39,360 --> 00:22:43,920
I'm making an assumption that this is like the gate to the plane these things are coming from

224
00:22:43,920 --> 00:22:48,160
about how far back from us is that you were 50 feet back from Bondan.

225
00:22:49,440 --> 00:22:55,280
You didn't move on your turn last turn. So I'm going to say you're 80 feet from the rift.

226
00:22:56,160 --> 00:23:03,039
OK, I will move closer so that I can get everybody within my 30 foot radius of my

227
00:23:03,039 --> 00:23:11,119
Twilight Sanctuary. And I'll resolve that first, because everybody who ends their turn in there

228
00:23:11,119 --> 00:23:17,440
can get a benefit. So sorry. Yeah, you said you had cast that and I said you were close

229
00:23:17,440 --> 00:23:23,039
enough last time. So you would have been 30 feet. So minus. So you're actually 60

230
00:23:23,039 --> 00:23:27,680
feet from the rift. Yeah, that's perfectly easy. I'm going to give Bondan some more temporary

231
00:23:27,680 --> 00:23:35,440
hit points because he ended his turn in my in my zone. So he gets five and I will leave

232
00:23:36,480 --> 00:23:40,240
bizarre as is because seven is a pretty good number. So you haven't

233
00:23:40,240 --> 00:23:44,559
needed to use them yet. So I'll leave those. I am going to actually.

234
00:23:46,079 --> 00:23:50,720
Can I peek into the cavern at all? Is there like can I see like other

235
00:23:50,799 --> 00:23:56,960
stalactites on the ceiling? Is there anything? My goal is to try and collapse the area around

236
00:23:56,960 --> 00:24:02,960
the rift. You would have to proceed forward to the opening a little bit more because I said

237
00:24:02,960 --> 00:24:08,720
Bondan couldn't see in there until they were 10, 15 feet away. So if you do that,

238
00:24:10,000 --> 00:24:13,440
you'd be able to see up and in. And yes, there there would be

239
00:24:14,400 --> 00:24:21,200
stalactites hanging tight from the ceiling. The ceiling is probably 50 feet high.

240
00:24:22,240 --> 00:24:25,920
It's a rather deep cave or cavern that you're going into.

241
00:24:25,920 --> 00:24:31,600
That's totally fine for me. I'm going to try and orient myself as best I can. And I'm

242
00:24:31,600 --> 00:24:37,360
going to cast guiding bolt, which has a range of 120 so I can totally breach it to try and

243
00:24:37,440 --> 00:24:45,280
collapse the cavern over there in front of the rift. And I can do that at a higher level if I

244
00:24:45,280 --> 00:24:49,760
think that will be more effective. I mean, if you're dealing more damage,

245
00:24:49,760 --> 00:24:53,360
I would say that, yes, I think that would be more effective. So you're trying to

246
00:24:54,160 --> 00:25:01,360
close the rift, which in turn would trap this one final creature on this side. Yes.

247
00:25:01,920 --> 00:25:06,560
Yes. Yeah, we need one to get paid. We need one to get paid. That's what's up.

248
00:25:06,559 --> 00:25:09,359
That's true. So I'm going to do I will do

249
00:25:10,559 --> 00:25:14,559
guiding bolt. That's how she wraps up every single book. And then we got paid.

250
00:25:15,839 --> 00:25:21,440
I'm going to cast guiding bolt at second level to strike those rocks and try and

251
00:25:21,440 --> 00:25:24,960
collapse them down in front of the rift. Okay, no need to roll attack. Just give me

252
00:25:24,960 --> 00:25:30,879
damage on that because we're just hitting a wall or a ceiling. So that'll be 5d6.

253
00:25:30,880 --> 00:25:39,280
So that was 19 total. Tell me what your guiding bolt looks like. So I think this is going to be

254
00:25:39,280 --> 00:25:45,440
successful in this moment. I don't see why it wouldn't be. So your guiding bolt goes. Tell

255
00:25:45,440 --> 00:25:52,720
me what it looks like as this as enough boulder as enough stone and earth is coming down on top

256
00:25:52,720 --> 00:25:58,240
of it. So I sort of rush forward towards the mouth of this cavern. And after taking a quick

257
00:25:58,240 --> 00:26:08,799
glance around, I say another incantation in my my celestial prayer and I shoot forward a hand

258
00:26:08,799 --> 00:26:13,839
sort of like I'm making a throwing motion and a ball of glittering starlight emerges and

259
00:26:13,839 --> 00:26:18,559
streaks upwards towards the top of the cavern and smashes against those rocks.

260
00:26:18,559 --> 00:26:26,240
As it does the stalactites and the rocks begin to crack and and loosen. And then like in a

261
00:26:26,240 --> 00:26:32,319
cascade they release down on top of this cavern and begin building up and you see this creature

262
00:26:32,319 --> 00:26:39,359
look back at it and then turn back and that throat begins to get brighter again. Oh no.

263
00:26:39,359 --> 00:26:43,759
Oh boy. We got incoming. Throat punch it. And then as a bonus action,

264
00:26:43,759 --> 00:26:47,920
I'll hit it with my spiritual weapon. All right. Which is still there.

265
00:26:47,920 --> 00:26:57,440
That will be a oh god where are you spiritual weapon. That'll be an unnatural 20 to hit.

266
00:26:57,440 --> 00:27:03,600
And that does come on. That is 11 damage. As this is glowing like the glowing doesn't stop

267
00:27:03,600 --> 00:27:08,000
when it hits it but another huge strike comes in as this axe comes down on top of it.

268
00:27:08,720 --> 00:27:13,519
Blood begins pouring down the side of it. I mean it's a smaller smaller creature now.

269
00:27:13,519 --> 00:27:19,119
So it appears to do more damage to it and it lets out just like this grunt as this

270
00:27:19,119 --> 00:27:22,160
light continues to glow in its throat. And then we go to calve.

271
00:27:23,119 --> 00:27:27,839
Are there like more rocks above it that I could also knock down?

272
00:27:28,639 --> 00:27:30,960
Directly above the creature itself? Yeah.

273
00:27:30,960 --> 00:27:36,879
Yeah. All right. I really like what what Penance did with that guiding bolt there.

274
00:27:36,879 --> 00:27:39,839
So I'm going to do the same thing but just at a lower level.

275
00:27:40,800 --> 00:27:42,400
Sure. Same, not as advanced.

276
00:27:44,160 --> 00:27:46,560
Yeah. Just give me some damage then on that one.

277
00:27:46,560 --> 00:27:50,160
Absolutely. It's just 46. Hang on one sec.

278
00:27:51,760 --> 00:27:55,680
What? That's what my guiding bolt says.

279
00:27:55,680 --> 00:28:00,080
46. Okay. Thank you. Oh, I see. I remember I've got those things in my ears.

280
00:28:03,200 --> 00:28:06,080
46 would be quite the thing, wouldn't it?

281
00:28:07,039 --> 00:28:10,799
Just a smooth 46. 17 damage for us.

282
00:28:11,599 --> 00:28:16,799
So stones begin to fall. They're cascading down and like huge hits onto the creature.

283
00:28:16,799 --> 00:28:21,039
You want to roll me 2d6 for bludgeoning damage there?

284
00:28:21,039 --> 00:28:23,919
Sure. 8.

285
00:28:23,919 --> 00:28:27,439
So these stones are falling down on top of it and it's trying to sidestep.

286
00:28:28,159 --> 00:28:34,399
You see the throat begin to waver like it's still growing in intensity but it's wavering

287
00:28:34,400 --> 00:28:39,120
now that it's taking these damage, trying to avoid taking as much damage as possible.

288
00:28:39,120 --> 00:28:45,040
Whoa, is it gonna cry? Is it gonna cry? Oh, a little baby will cry.

289
00:28:45,040 --> 00:28:46,480
Bondin's feeling very confident.

290
00:28:46,480 --> 00:28:50,080
This is part of Bondin's intimidation. He just starts schoolyard mocking the-

291
00:28:50,080 --> 00:28:52,640
Now we learn why Bondin is homeschooled.

292
00:28:52,640 --> 00:28:57,440
100% and that's why it's an unnatural form.

293
00:28:58,080 --> 00:29:08,240
Bench is going to give bardic inspiration to Bondin and toss you a sandwich for that.

294
00:29:09,920 --> 00:29:10,720
Hell yeah.

295
00:29:10,720 --> 00:29:12,400
He's a sandwich bard?

296
00:29:12,400 --> 00:29:12,880
Yes!

297
00:29:12,880 --> 00:29:13,680
That's amazing.

298
00:29:13,680 --> 00:29:15,840
He's a sandwich bard.

299
00:29:15,840 --> 00:29:17,120
I mean he is now.

300
00:29:17,120 --> 00:29:23,200
I snatch the sandwich out of the air and eat it with the gusto of a teenage boy.

301
00:29:24,960 --> 00:29:26,559
And then that brings us back to you.

302
00:29:26,799 --> 00:29:28,000
Does this do?

303
00:29:28,000 --> 00:29:34,480
So you get a d6 on an attack roll, a saving throw, or an ability check.

304
00:29:34,480 --> 00:29:37,119
Okay, so there's a little baby now?

305
00:29:37,119 --> 00:29:42,240
It's smaller but yeah it's still the same creature because bizarre cast reduce.

306
00:29:42,240 --> 00:29:43,679
Okay and the other four have all-

307
00:29:44,240 --> 00:29:44,960
Yeah.

308
00:29:44,960 --> 00:29:47,359
Okay and so now all the four have gone into the rift.

309
00:29:47,359 --> 00:29:50,639
I'm gonna just keep on doing what I'm doing because I haven't learned better.

310
00:29:51,759 --> 00:29:53,359
I'm gonna roll a hit with my quarterstaff.

311
00:29:54,319 --> 00:29:54,639
Okay.

312
00:29:55,600 --> 00:29:58,400
And that is an unnatural 24.

313
00:29:59,040 --> 00:29:59,759
Damn.

314
00:29:59,759 --> 00:30:01,520
But it's a nat 20 plus four.

315
00:30:01,520 --> 00:30:02,080
Oh dang!

316
00:30:02,080 --> 00:30:06,640
Oh then yeah roll double on your dice there for damage.

317
00:30:07,440 --> 00:30:12,160
So the first one was nine and the second one was five.

318
00:30:12,160 --> 00:30:14,640
Oh wait no no no no no no no I rolled two dice at the same time.

319
00:30:14,640 --> 00:30:15,600
Sorry I apologize.

320
00:30:16,800 --> 00:30:19,360
D&D Beyond figured it out for me so it was the nine.

321
00:30:19,360 --> 00:30:20,080
Good D&D Beyond.

322
00:30:20,080 --> 00:30:20,880
It was the nine damage?

323
00:30:20,880 --> 00:30:22,000
Disregard the five.

324
00:30:22,000 --> 00:30:27,200
Describe to me what it looks like when you kill this creature, Bondan.

325
00:30:27,839 --> 00:30:29,279
Oh my gosh he's doing it!

326
00:30:30,000 --> 00:30:31,200
Monster hunting!

327
00:30:31,200 --> 00:30:40,720
Oh I- Bondan runs directly at the creature and leaps through the air with its quarterstaff

328
00:30:40,720 --> 00:30:45,599
in hand and smacks the creature so hard in the throat.

329
00:30:45,599 --> 00:30:46,880
Maybe it partially comes off?

330
00:30:46,880 --> 00:30:47,680
I don't know.

331
00:30:47,759 --> 00:30:56,000
And manages to do it with enough slack on his backpack leash to land in the superhero pose.

332
00:30:56,960 --> 00:30:57,840
Staff down.

333
00:30:58,799 --> 00:30:59,600
Knee down.

334
00:30:59,600 --> 00:31:00,400
Fists down.

335
00:31:01,120 --> 00:31:01,759
Bam!

336
00:31:01,759 --> 00:31:04,480
Because he's young and he can hit his knees with it.

337
00:31:06,080 --> 00:31:10,240
He can land his knees on hard stone and still get up and be okay.

338
00:31:10,880 --> 00:31:13,120
God we wish we were like Bondan don't we?

339
00:31:13,120 --> 00:31:18,160
Yeah I can do a flying leap and land on my knee!

340
00:31:20,080 --> 00:31:25,440
That is the true, that is the power fantasy that we're all pursuing in D&D is knees

341
00:31:25,440 --> 00:31:27,840
that don't hurt when you stand up again.

342
00:31:27,840 --> 00:31:29,120
Full mobility.

343
00:31:29,120 --> 00:31:29,840
God yeah.

344
00:31:31,760 --> 00:31:36,960
Amazing okay so yeah you land in the superhero pose and then as you do that the

345
00:31:37,039 --> 00:31:43,519
monster lets out one final shriek up to the ceiling and like releases the howl that it's

346
00:31:43,519 --> 00:31:48,880
been building which reverberates through this cavern and everything begins to fall

347
00:31:48,880 --> 00:31:50,640
and everything begins to shake.

348
00:31:50,640 --> 00:31:54,799
You have one action each to decide what you want to do before I'm going to tell

349
00:31:54,799 --> 00:31:56,960
you you've got to run to get out of here.

350
00:31:56,960 --> 00:31:57,680
Oh snap.

351
00:31:57,680 --> 00:31:59,840
This monster is too big to carry.

352
00:31:59,840 --> 00:32:04,880
The departments had come off when I hit it really hard in the throat with the neck.

353
00:32:05,360 --> 00:32:07,200
How off is this dude's head?

354
00:32:07,200 --> 00:32:11,600
You snapped its neck but it's a pretty like meaty creature like I don't think you took

355
00:32:11,600 --> 00:32:13,360
its head clean off unfortunately.

356
00:32:13,920 --> 00:32:18,080
I'm going to run towards the creature and start trying to chop its head off with my

357
00:32:18,080 --> 00:32:18,720
pen knife.

358
00:32:18,720 --> 00:32:19,200
Okay.

359
00:32:19,200 --> 00:32:22,320
Because we need evidence to get paid and that's that's one thing I've learned

360
00:32:22,320 --> 00:32:23,440
from pen itself.

361
00:32:24,640 --> 00:32:29,280
You're hacking away at this creature's neck and working at that.

362
00:32:29,280 --> 00:32:31,440
As you're doing that we'll go to Bazaard.

363
00:32:31,440 --> 00:32:37,120
Cavern shaking you see Bondan going up to the creature and trying to take a you know

364
00:32:37,120 --> 00:32:41,680
proof that they that this has been what you found and thought.

365
00:32:41,680 --> 00:32:42,240
What do you do?

366
00:32:42,960 --> 00:32:47,360
Looking at can we still see part of the glow from the rift?

367
00:32:47,360 --> 00:32:51,279
Yeah I'd say it's like peeking through in cracks like enough has fallen that it's

368
00:32:51,279 --> 00:32:57,600
covered the main main source of it but you still see it peeking through.

369
00:32:57,600 --> 00:33:06,560
A while ago I was tempted to but now I am going to take a moment stare study and try

370
00:33:06,560 --> 00:33:13,520
to recall any studies of like extra planar magic or anything in that realm and see

371
00:33:13,520 --> 00:33:17,040
if I recognize any kind of color association based off of what we've seen.

372
00:33:17,760 --> 00:33:20,800
Roll a history or an arcana.

373
00:33:21,440 --> 00:33:22,400
Arcana please.

374
00:33:22,400 --> 00:33:24,080
Ah it's a 14 on arcana.

375
00:33:24,080 --> 00:33:27,600
I'm going to say it looks familiar to you.

376
00:33:27,600 --> 00:33:28,880
It looks like you've read about it.

377
00:33:28,880 --> 00:33:34,080
It looks like you have a book that you know that you've read a passage about

378
00:33:34,720 --> 00:33:37,120
about some sort of other dimension.

379
00:33:37,120 --> 00:33:42,080
You can't place it in this moment be it the the panic the the stress of the

380
00:33:42,080 --> 00:33:46,320
the case but you've committed this what you've seen to memory so that you can go back

381
00:33:46,320 --> 00:33:49,120
and research this should you escape.

382
00:33:49,120 --> 00:33:50,320
Yeah I know the book I need.

383
00:33:50,320 --> 00:33:51,360
Yeah exactly.

384
00:33:51,360 --> 00:33:52,480
That's what I do.

385
00:33:52,480 --> 00:33:53,600
Okay penance.

386
00:33:53,600 --> 00:33:58,160
Bonded has the he's got the right spirit but the wrong tools.

387
00:33:59,520 --> 00:34:01,920
He's got the wrong tools for the job if only.

388
00:34:02,640 --> 00:34:08,640
I'm going to from from my belt I'll have to hand axe and with that and my spiritual

389
00:34:08,640 --> 00:34:14,640
weapon that still exists can can I help with some more serious like hacking to try and

390
00:34:14,640 --> 00:34:15,280
behead this creature.

391
00:34:15,280 --> 00:34:21,760
Now with the two of you going at this creature you are able to absolutely get through

392
00:34:22,320 --> 00:34:27,520
neck snapped bond and already picking away and now your weapons coming in.

393
00:34:28,160 --> 00:34:30,560
You were able to cleave the head off of this creature.

394
00:34:30,560 --> 00:34:31,280
Fantastic.

395
00:34:32,160 --> 00:34:33,600
Which brings us to Cav.

396
00:34:34,240 --> 00:34:41,120
Cav sees the the carnage of the head being removed and the inquisitive nature on

397
00:34:41,120 --> 00:34:46,880
Bazaar's face and he just kind of like slowly makes his way back towards the exit.

398
00:34:46,880 --> 00:34:48,720
It's like come on guys we've got to go.

399
00:34:49,840 --> 00:34:51,040
Packs away slowly.

400
00:34:52,080 --> 00:34:55,600
Spacks away slowly into the crowd disappears into the shrub.

401
00:34:56,480 --> 00:35:03,520
Bench sees what you're doing and although he's not very adept at fighting it's been

402
00:35:03,520 --> 00:35:08,560
found out he does have a lot of muscle so he after you cleave that head off he comes

403
00:35:08,560 --> 00:35:13,440
up and picks it up and starts pushing everybody through the entrance as stones

404
00:35:13,440 --> 00:35:14,960
continue to fall down behind you.

405
00:35:14,960 --> 00:35:16,400
Does it fit in the basket.

406
00:35:16,400 --> 00:35:19,120
I was also thinking put it in the picnic basket.

407
00:35:19,599 --> 00:35:24,719
It's a wicker basket so it's got some give to it so it's like it's coming out but

408
00:35:24,719 --> 00:35:28,000
enough that he can use it to help carry it out.

409
00:35:28,960 --> 00:35:34,079
So everybody now getting his head and running back out to the cave in is coming down

410
00:35:34,079 --> 00:35:40,079
behind you and you're climbing quickly up the ladder you make it back to the elevator

411
00:35:40,079 --> 00:35:44,880
and like there's this huge plume of debris and dust that follows behind you.

412
00:35:44,880 --> 00:35:51,680
There's this reverberating echo in your ears as you're making your way back up the

413
00:35:51,680 --> 00:35:52,480
elevator.

414
00:35:52,480 --> 00:35:57,519
The cave in appears to have stopped on that lower level though and although you hear

415
00:35:57,519 --> 00:36:02,240
movement from somewhere else in the mountain you feel like you're safe in this

416
00:36:02,240 --> 00:36:08,480
moment and you make it back up to the top where you're all standing around with

417
00:36:08,480 --> 00:36:14,559
this this monster head in the picnic basket and Bench looks to you all and says oh

418
00:36:14,559 --> 00:36:20,480
well that was more eventful than the last time we were down there can we go home now.

419
00:36:20,480 --> 00:36:24,000
I think that went pretty smooth honestly all things considered.

420
00:36:24,000 --> 00:36:28,639
I would agree I mean if a world-renowned monster hunter thinks so then I would have

421
00:36:28,639 --> 00:36:35,519
to agree and I do I do think so let's go get paid yeah let's go clear our names

422
00:36:35,519 --> 00:36:41,039
cav because we did this yeah you certainly helped as you say that I'm taking my ear

423
00:36:41,039 --> 00:36:44,400
plugs out and I'm like clear your names what do you mean.

424
00:36:44,400 --> 00:36:49,279
We kind of got blamed for it's a long story we'll tell you on the way back

425
00:36:49,279 --> 00:36:50,639
and you can tell me at the brothel.

426
00:36:53,440 --> 00:37:00,000
We cut back to the patio outside the brothel where Bondon and Penance are sitting

427
00:37:00,000 --> 00:37:07,119
counting their money on the table having been paid the 500 plus the 100 for the

428
00:37:07,119 --> 00:37:10,800
one monster that you were able to kill and return proof of

429
00:37:10,800 --> 00:37:15,519
hazard fee absolutely I'm counting out all of the coins I'm making sure that we

430
00:37:15,519 --> 00:37:21,280
got paid right and I I count out 50 of them and I slide them across the table

431
00:37:21,280 --> 00:37:26,800
at Bondon and I say that's for the killing blow you did good today kid.

432
00:37:26,800 --> 00:37:32,560
Bondon enters the brothel comes back approximately three and a half minutes

433
00:37:32,559 --> 00:37:40,960
later flushed and must and safe and that's where we'll end today's episode.

434
00:37:47,440 --> 00:37:53,679
Dumbgeons and Dragons season four episode six starring Tom Laird as Kavlaran Goldweave

435
00:37:53,679 --> 00:37:58,159
Kyle Claset as Bizard the Wizard with Russ More as your dungeon master

436
00:37:58,159 --> 00:38:04,639
featuring special guests Christina Van Epps as Penance olive tree and Ryan Keely as Bond and Cove

437
00:38:04,639 --> 00:38:09,039
they join us from I Seduce the Dragon make sure you go find and listen to their adventures

438
00:38:09,039 --> 00:38:15,920
at istdpod.com dialogue editing and sound design by Russ More this episode featured music

439
00:38:15,920 --> 00:38:21,599
from Epidemic Sound and Slipstream and sound effects from Epidemic Sound Boom Library and

440
00:38:21,599 --> 00:38:26,719
Sound Ideas our amazing cover art and character designs are by Matt Garbutt and

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00:38:26,720 --> 00:38:32,160
a huge thank you to our supporting producers Gabriel Lynch, Jessica Babiak, Cat Waterflame,

442
00:38:32,160 --> 00:38:39,040
Jacob Madden, Christian Brown, Angaron Kiersen, Perry Matey, Old School Gamer D, Craig Zeiss,

443
00:38:39,040 --> 00:38:44,320
LA Branton and Sarah Murphy. Are you enjoying the story so far? Well we couldn't do it

444
00:38:44,320 --> 00:38:48,960
without you. In fact we'd love for you to join us at patreon.com slash dumb dragon cast

445
00:38:48,960 --> 00:38:53,600
where when you sign up for a seven day free trial you're going to get access to an entire

446
00:38:53,599 --> 00:38:59,199
other show two of them to be exact we've got the adventures of and cyberpunk rent we hope to

447
00:38:59,199 --> 00:39:04,639
see you over there patreon.com slash dumb dragon cast and maybe we'll see you in the community

448
00:39:04,639 --> 00:39:07,920
we're over on discord you have a great week we'll talk to you soon

449
00:39:10,159 --> 00:39:16,880
I'll give everybody one action moment before something happens I got one

450
00:39:17,599 --> 00:39:21,119
oh are we I would like to help

451
00:39:24,960 --> 00:39:32,320
maybe should we roll in uh for for initiative for order let sure let's roll it I was like

452
00:39:32,320 --> 00:39:37,039
who's turn is it because I know what I want to do who's going first I know what I'm doing

453
00:39:37,039 --> 00:39:42,320
Dumbgeons and Dragons is a dumb dragons production
