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previously on Dumbgeons and Dragons.

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Maybe I'll leave the latter out, and I'll swing it on over to, uh, to Mannix. See if they can climb on up.

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Fia, underneath, as you kind of come back to your, your own form, you see this creature clearly.

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Oh, fuck no. Get out of the water. Get out of the water!

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Uh, I'm gonna cast Blight.

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Blight connects with its flesh, and you see it, like, recede and turn black.

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Mannix is, like, propelled with it and towards you, Yenbul, and you two begin to scramble up.

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And as you reach the top of this ladder where Flint is standing, you see behind him one of these globes moving towards him.

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Welcome to Dumbgeons and Dragons. We're at D&D 5th Edition Actual Play Podcast, and I'm your dungeon master, Ross More, and with me today is Karla Maxted.

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Yes, I am here, and I play Yenbul Nury, Kalishtar Cleric.

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And Amy More.

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Oh, hey, yes, I'm here. I play Thea Amastasia, a high elf druid.

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And Tom Laird.

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Okay, yes, I'm here, and I play Flint Firebeard, a dwarf champion fighter.

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Okay, all right.

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Yeah, here we are. We're all here.

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Yeah, got a real relaxed attitude going on.

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Just getting into it. Actions happening. We're just limbered up, ready to go.

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Like, uh...

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You know where we're always limbered up and ready to go?

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Is that not where you're going?

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Yeah, we're always limbered up.

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I was trying not to go there, but thank you.

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Oh, well.

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Yeah, thank you for going there.

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This is Dumbgeons and Dragons. We go there.

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We go there.

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Where we're all limbered up is over on Patreon.

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Patreon.com slash Dumb Dragoncast.

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We got all the good moves, all the good action, all the good one shots, all the good hangouts, all the good over there.

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The goods are over there.

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We want you to go check it out, because when you're a patron, you also get an episode dedicated to you like today's patron...

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Stan Sitzman!

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Hey!

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Speaking of good, thanks, Stan.

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Thank you, Stan.

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Thank you, Stan.

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And now...

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Fuck it.

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Let's play D&D.

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Alright, we're back in the action.

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Thea had just blighted this unknown creature down beneath the murky waves of this pool in this cavern.

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Mannix and Yenbul climbing up a ladder.

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Behind Flint, they see one of these spherical water orbs moving towards him.

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Flint, make a dexterity saving throw at disadvantage, please.

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I would love to do that for you, Russ.

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A 17 and a 16, so I guess it's 16.

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And then also, now that you've made a 16, make a strength saving throw, please.

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Much better at strength.

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You're so strong.

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Yeah.

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That's a 23.

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You feel like this water kind of splash up against your arm and you feel it kind of suck your arm back and into it.

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You manage to pull it back down, but you sense that if you stand in this location for much longer, that it's going to pull you in.

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It is now your turn.

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Yenbul and Mannix have reached the top of the ladder and they're just climbing back up onto the edge.

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Okay. Are they still on the ladder?

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I'm going to say Mannix is probably still on the ladder.

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Without assistance, they would still be there.

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All right, I will, I guess, kind of let the ladder fall.

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Like, will it? Is it flat where I am?

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Would the ladder start, like, sliding away?

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Can I take it with me as I go?

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You could take it with you.

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What would you want to, like, picture them kind of climbing up and in?

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So if you dropped it, like, the surface is still slick, so they could pull it back under if you were to drop it.

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You could probably infer that if you were to let it go, that they may lose traction and just slide back in.

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Yeah, I guess I'll kind of drag it a few feet away from this weird orb thing that's coming after me.

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Okay. And maybe I'll use a follow-up action to throw my dwarven thrower at it.

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At the water?

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At the water, yeah.

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Okay. Okay. Let me see if that does what the...

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It's going to be like a slap the water until you become strong enough to eventually bust yourself out of your own grave.

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Kind of thing.

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The old punch from inches away?

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Yep.

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All right. That is a 24 to hit.

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Okay. And then it hits it. It goes through the water.

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Do I need to roll any damage?

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Is there a cool splash or anything?

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What kind of sound effect are you going to put in here, Russ?

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So it hits it and goes...

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And then you see it go through and then you see it kind of trail through the water and then emerge from the other side and splashes out.

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You don't need to roll damage, though, because I obliterated it.

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Because it's a sphere of water.

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Fair enough, though.

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Thea's inside really sad. She understands right now she's missing Flint doing something dumb.

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There's a tingle inside her and she's like, oh, he's fighting water.

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I can't believe I'm missing him.

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It's good. You know what? Because it's going to come back to you, right?

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Like it would follow the same trajectory. Roll me just a straight D20 for the hammer.

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15.

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On its way back, it slows and is suspended in the middle of this globe now.

94
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It stole your hammer.

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I felt like a 15 was a good roll.

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It points at you and laughs.

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It points at you and laughs.

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It was a good roll.

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But the water sphere was better.

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The water sphere strength was better, apparently.

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Anything else you would like to do?

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Water is really strong.

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I think about a meniscus.

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Like high surface tension.

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Would have lost some momentum coming through one way, coming back the other.

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I don't know. Magic, man.

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Science, people.

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I'm following the DC that's on the page.

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Alright, yeah.

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I don't think I could really do too much else if I'm still holding onto a fucking ladder.

111
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You'll get it back.

112
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How far do you think you moved?

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I don't know, like 10 feet tops?

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Like it's got to be difficult terrain if I'm hauling a ladder with me.

115
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Yeah, absolutely.

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Well, and it's slick, so it's definitely difficult terrain.

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Okay, so yeah, you've moved 10 feet.

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Yenbul, it's your turn.

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You've made it back up onto the slick edge.

120
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Mannix has been pulled another 10 feet on.

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So they're still on the ladder.

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But it is your turn.

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Flint has just thrown his hammer into a water globe.

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Okay, I didn't realize how many spells I had were all fire based.

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Until we were fighting spheres of water.

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Fighting water?

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Yeah.

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It could be really good.

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Evaporation.

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Steam.

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True.

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Okay, yeah.

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Okay, that's true.

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No, you're right.

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I was thinking water puts out fire, but you're right.

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Heat also dissipates water.

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So maybe...

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I was looking for ice in mine.

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I know, that's what I just was too.

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Can I turn something into ice and it's like I can make ice and then it's like I think that'll just make it bigger.

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That's not helping me.

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Now it's going to be like a bludgeoning item.

143
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Exactly.

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What have I done?

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Oh my goodness.

146
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Okay, then I am going to...

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I am going to cast Sacred Flame.

148
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Okay.

149
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And it's not actually flame, it's radiant.

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So that might work.

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The target has to succeed on a dex saving throw.

152
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For the globe?

153
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What's that?

154
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Yeah, the globe of water has to do a dex save.

155
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It's the one thing that's threatening them.

156
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What else are they going to fight?

157
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Okay.

158
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Yeah, no, that's fine.

159
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I'm just...

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I got to figure out how that is going to work.

161
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Okay.

162
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Cool.

163
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It doesn't make it.

164
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You started this water fight, Russ.

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Yeah.

166
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That's cool.

167
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It does not save.

168
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Okay.

169
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Then it's going to take 3d8 radiant damage, which is 10 radiant damage.

170
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Did you misplay this globe?

171
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No, I'm playing it perfectly.

172
00:10:03,000 --> 00:10:09,000
I'm just trying to figure out how this is going to affect...

173
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Okay, so light emanates out and towards this globe and hits it and it...

174
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It gets shiny.

175
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The light disperses through it and it heats it up.

176
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It heats it up.

177
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It begins to bubble and steam off the top.

178
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Does it get a little bit smaller?

179
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I mean, a little bit.

180
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Okay.

181
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Yeah, a little bit.

182
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Okay.

183
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And for my movement, I'm going to go and help Mannix off that ladder.

184
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Okay.

185
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Let's get him on ground again.

186
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Sure.

187
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Yeah.

188
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Yeah, you get Mannix stood up, water steamy is happening.

189
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After your turn...

190
00:11:01,000 --> 00:11:08,000
Yeah, you see, Thea, beneath you see this monster begin to kind of just swim the perimeter of this pool.

191
00:11:08,000 --> 00:11:10,000
Swimming around me?

192
00:11:10,000 --> 00:11:11,000
Yeah.

193
00:11:11,000 --> 00:11:12,000
Oh.

194
00:11:12,000 --> 00:11:16,000
And you feel kind of like this vortex begin to form in the center.

195
00:11:16,000 --> 00:11:19,000
And it is back to your turn, Thea.

196
00:11:19,000 --> 00:11:22,000
Oh, well, I want to swim closer to the edge.

197
00:11:22,000 --> 00:11:26,000
So you want to swim into the path of the monster?

198
00:11:26,000 --> 00:11:29,000
Because it's swimming the perimeter.

199
00:11:29,000 --> 00:11:31,000
Well, you know what?

200
00:11:31,000 --> 00:11:33,000
Maybe I'm just going to...

201
00:11:36,000 --> 00:11:40,000
How big's the perimeter and how fast is your swimming movement?

202
00:11:40,000 --> 00:11:42,000
Let's do some fun math, guys.

203
00:11:42,000 --> 00:11:47,000
My swimming movement is only my walking distance, which is 30 feet.

204
00:11:47,000 --> 00:11:49,000
Depends how big the pool is, right?

205
00:11:49,000 --> 00:11:51,000
So the pool is...

206
00:11:51,000 --> 00:11:54,000
These are 10 foot squares.

207
00:11:54,000 --> 00:11:59,000
10, 20, 30, 40, 50, 60, 70, 50.

208
00:11:59,000 --> 00:12:06,000
We'll say it's like you could 50 or 60 feet from where you have been knocked into the center of this pool.

209
00:12:06,000 --> 00:12:09,000
To get to the closest edge.

210
00:12:09,000 --> 00:12:12,000
I will dash to get to the edge.

211
00:12:12,000 --> 00:12:13,000
Okay.

212
00:12:13,000 --> 00:12:15,000
I will dash to get to the edge.

213
00:12:15,000 --> 00:12:20,000
What do I have to do to time it so that I don't hit it?

214
00:12:20,000 --> 00:12:23,000
Make a dexterity...

215
00:12:23,000 --> 00:12:25,000
Probably an acrobatics check.

216
00:12:27,000 --> 00:12:28,000
20.

217
00:12:28,000 --> 00:12:29,000
Okay.

218
00:12:29,000 --> 00:12:36,000
I'm going to say that you begin swimming against the force of this vortex that is forming.

219
00:12:36,000 --> 00:12:40,000
Above, you see it kind of like begin to suck down and into the pool.

220
00:12:40,000 --> 00:12:43,000
And then you see Thea...

221
00:12:43,000 --> 00:12:49,000
You see her figure come close to the surface and then much like...

222
00:12:49,000 --> 00:12:50,000
Flipper?

223
00:12:50,000 --> 00:12:51,000
Flipper.

224
00:12:51,000 --> 00:12:52,000
Good.

225
00:12:52,000 --> 00:12:58,000
Like begin to fly out and onto arms back.

226
00:12:58,000 --> 00:12:59,000
No!

227
00:12:59,000 --> 00:13:06,000
Arms back onto her belly and slide across the ground.

228
00:13:06,000 --> 00:13:08,000
I make Thea look like an idiot.

229
00:13:08,000 --> 00:13:11,000
It's majestic and graceful, Thea.

230
00:13:11,000 --> 00:13:12,000
Is it?

231
00:13:13,000 --> 00:13:14,000
You made the noise.

232
00:13:14,000 --> 00:13:15,000
Okay.

233
00:13:15,000 --> 00:13:16,000
Fine.

234
00:13:16,000 --> 00:13:17,000
That's true.

235
00:13:17,000 --> 00:13:18,000
Okay.

236
00:13:18,000 --> 00:13:19,000
I get up.

237
00:13:19,000 --> 00:13:20,000
That's one action to dash out.

238
00:13:20,000 --> 00:13:21,000
So you still have an action.

239
00:13:21,000 --> 00:13:22,000
I still have an action.

240
00:13:22,000 --> 00:13:25,000
You're actually pretty close to where they were.

241
00:13:25,000 --> 00:13:26,000
You're more...

242
00:13:26,000 --> 00:13:30,000
So you're able to see now where the opening where you were headed, you're able to see

243
00:13:30,000 --> 00:13:31,000
down.

244
00:13:31,000 --> 00:13:32,000
It's a long hallway.

245
00:13:32,000 --> 00:13:35,000
You can see some stairs down at the end of it.

246
00:13:35,000 --> 00:13:40,000
Flint, Yen Bull and Mannix are more towards this alcove, more towards your right.

247
00:13:40,000 --> 00:13:41,000
Okay.

248
00:13:41,000 --> 00:13:46,000
There's this giant water steaming bubbling water ball with a hammer in the middle of

249
00:13:46,000 --> 00:13:50,000
it beside Flint.

250
00:13:50,000 --> 00:13:53,000
Have I gotten out and onto the ledge?

251
00:13:53,000 --> 00:13:54,000
Yeah, you're up.

252
00:13:54,000 --> 00:13:55,000
I'm up now.

253
00:13:55,000 --> 00:13:56,000
You're up.

254
00:13:56,000 --> 00:13:58,000
Oh, I've really Flipper dived myself out of the water.

255
00:13:58,000 --> 00:13:59,000
Yeah, you Flipper dived.

256
00:13:59,000 --> 00:14:00,000
I gave you Flipper dived.

257
00:14:00,000 --> 00:14:01,000
Oh, thanks.

258
00:14:01,000 --> 00:14:02,000
Okay.

259
00:14:02,000 --> 00:14:06,000
Well, I'll take this slightly stupid look at that.

260
00:14:06,000 --> 00:14:16,000
I stand up and like quickly squeeze the water out of my hair and then I look at what's

261
00:14:16,000 --> 00:14:25,000
happening and I see the hammer in the middle of the water and I see, I don't know,

262
00:14:25,000 --> 00:14:33,000
Flint putting away his ladder and I just, I kind of...

263
00:14:33,000 --> 00:14:37,000
Is this, is this ball of water bugging you guys?

264
00:14:37,000 --> 00:14:39,000
I mean, yeah.

265
00:14:39,000 --> 00:14:40,000
Yeah?

266
00:14:40,000 --> 00:14:49,000
Ken, okay, there's like a fucking scary squid thing down there with like a big mouth,

267
00:14:49,000 --> 00:14:50,000
lots of teeth.

268
00:14:50,000 --> 00:14:53,000
Don't fall back into the water.

269
00:14:53,000 --> 00:14:55,000
Okay, that's just...

270
00:14:55,000 --> 00:14:56,000
Don't.

271
00:14:56,000 --> 00:14:58,000
We weren't going to, but we definitely won't.

272
00:14:58,000 --> 00:14:59,000
Do you want to help with this?

273
00:14:59,000 --> 00:15:01,000
It stole Flint's hammer.

274
00:15:01,000 --> 00:15:02,000
I see that.

275
00:15:02,000 --> 00:15:05,000
Flint, what?

276
00:15:05,000 --> 00:15:13,000
I walk toward the water sphere and how big around is it?

277
00:15:13,000 --> 00:15:15,000
15 radius of 15.

278
00:15:15,000 --> 00:15:17,000
So it's like really big.

279
00:15:17,000 --> 00:15:18,000
It's really big.

280
00:15:18,000 --> 00:15:19,000
15 feet?

281
00:15:19,000 --> 00:15:21,000
15 foot diameter.

282
00:15:21,000 --> 00:15:24,000
So yeah, 15 feet around.

283
00:15:24,000 --> 00:15:27,000
Okay.

284
00:15:27,000 --> 00:15:31,000
I want to like just gently touch it with my finger before I do anything.

285
00:15:31,000 --> 00:15:33,000
Make an intelligence check.

286
00:15:33,000 --> 00:15:34,000
Check or saving throw?

287
00:15:34,000 --> 00:15:35,000
Check.

288
00:15:35,000 --> 00:15:36,000
Okay.

289
00:15:36,000 --> 00:15:41,000
I'm going to, I'm going to do another lucky thing because I only rolled a four and I

290
00:15:41,000 --> 00:15:43,000
don't want it to kill me.

291
00:15:43,000 --> 00:15:52,000
So I'm going to spend another one of my lucky points and I'm going to try again.

292
00:15:52,000 --> 00:15:53,000
15.

293
00:15:53,000 --> 00:16:00,000
You touch it and like a wave kind of ripples out from where you touch it and

294
00:16:00,000 --> 00:16:05,000
then goes still.

295
00:16:05,000 --> 00:16:10,000
And you feel connected to it.

296
00:16:10,000 --> 00:16:14,000
No, like it's my own little brain parasite.

297
00:16:14,000 --> 00:16:16,000
Like do I not want them to hurt it anymore?

298
00:16:16,000 --> 00:16:17,000
No.

299
00:16:17,000 --> 00:16:19,000
Like how connected am I to this thing?

300
00:16:19,000 --> 00:16:21,000
You feel like you can control it.

301
00:16:21,000 --> 00:16:23,000
Oh, I feel like I can control it.

302
00:16:23,000 --> 00:16:25,000
Oh, that's very different.

303
00:16:25,000 --> 00:16:26,000
That is very different.

304
00:16:26,000 --> 00:16:27,000
Connected.

305
00:16:27,000 --> 00:16:28,000
I'm like, okay, now this is a part of me.

306
00:16:28,000 --> 00:16:29,000
I thought it was your best friend.

307
00:16:29,000 --> 00:16:30,000
I thought it was a lump again.

308
00:16:30,000 --> 00:16:31,000
I thought we have.

309
00:16:31,000 --> 00:16:32,000
Yeah, exactly.

310
00:16:32,000 --> 00:16:33,000
Is it just a lump?

311
00:16:33,000 --> 00:16:34,000
Oh no.

312
00:16:34,000 --> 00:16:43,000
I, I, I cautiously reach or though I guess if I know it inside, I confidently and I

313
00:16:43,000 --> 00:16:47,000
kind of make a show of it like to flint.

314
00:16:47,000 --> 00:16:48,000
I'm like, do you want your hammer back?

315
00:16:48,000 --> 00:16:53,000
Let me just, and I put my hand in and I grabbed the hammer and I pull it out

316
00:16:53,000 --> 00:16:55,000
and I was like, what was your problem?

317
00:16:55,000 --> 00:17:02,000
And then I want to move it out of the way and into the middle of the like, like

318
00:17:02,000 --> 00:17:04,000
out of the way of the path.

319
00:17:04,000 --> 00:17:05,000
Okay.

320
00:17:05,000 --> 00:17:07,000
So like more toward the water, I guess.

321
00:17:07,000 --> 00:17:09,000
However, I could get it out of the way up.

322
00:17:09,000 --> 00:17:10,000
I don't know.

323
00:17:10,000 --> 00:17:11,000
Yeah, absolutely.

324
00:17:11,000 --> 00:17:12,000
So you move it.

325
00:17:12,000 --> 00:17:15,000
I'm showboating entirely right now.

326
00:17:15,000 --> 00:17:16,000
You really are.

327
00:17:16,000 --> 00:17:17,000
I mean, as you should.

328
00:17:17,000 --> 00:17:20,000
While all this showboating is going on, everybody else you see behind Thea, the

329
00:17:20,000 --> 00:17:27,000
other three orbs now have come over the top of this pool and are collecting in the

330
00:17:27,000 --> 00:17:29,000
center.

331
00:17:29,000 --> 00:17:31,000
Let's go.

332
00:17:31,000 --> 00:17:32,000
You don't see it.

333
00:17:32,000 --> 00:17:33,000
Everybody else sees it.

334
00:17:33,000 --> 00:17:35,000
And I just wave the hammer.

335
00:17:35,000 --> 00:17:37,000
You want it?

336
00:17:37,000 --> 00:17:41,000
Got a little welcoming party coming your way.

337
00:17:41,000 --> 00:17:43,000
I look back and I'm like, let's go.

338
00:17:43,000 --> 00:17:44,000
Let's go.

339
00:17:44,000 --> 00:17:45,000
I don't want to touch them all.

340
00:17:45,000 --> 00:17:48,000
I don't want.

341
00:17:48,000 --> 00:17:49,000
Let's go.

342
00:17:49,000 --> 00:17:55,000
Can we hustle ourselves through the passage that now we have a clear walkway for?

343
00:17:55,000 --> 00:18:00,000
If everybody's running out, everybody make a dexterity check.

344
00:18:00,000 --> 00:18:04,000
Oh, I somehow kept all my Dysote except a D20.

345
00:18:04,000 --> 00:18:06,000
So I'm not sure what game I thought I was playing.

346
00:18:06,000 --> 00:18:07,000
Perfect.

347
00:18:07,000 --> 00:18:08,000
Roll.

348
00:18:08,000 --> 00:18:10,000
Wait, I can do it on here.

349
00:18:10,000 --> 00:18:12,000
17 for me, Russ.

350
00:18:12,000 --> 00:18:14,000
Oh my God, a 10.

351
00:18:14,000 --> 00:18:16,000
Okay.

352
00:18:16,000 --> 00:18:20,000
I'm weighed down because of the hammer.

353
00:18:20,000 --> 00:18:22,000
You're dragging the hammer.

354
00:18:22,000 --> 00:18:23,000
My strength isn't great.

355
00:18:23,000 --> 00:18:25,000
Yeah, Flint, you could call it back at that point.

356
00:18:25,000 --> 00:18:29,000
I want her to suffer with it a little bit now.

357
00:18:29,000 --> 00:18:31,000
Aren't you just glad to have it back?

358
00:18:31,000 --> 00:18:36,000
I mean, not with how it was delivered back to me.

359
00:18:36,000 --> 00:18:37,000
It's tainted now?

360
00:18:37,000 --> 00:18:38,000
Oh, please.

361
00:18:38,000 --> 00:18:41,000
If you had the option of making a show of it, you totally would have.

362
00:18:41,000 --> 00:18:42,000
You know what, Thea, you keep it.

363
00:18:42,000 --> 00:18:43,000
It's yours now.

364
00:18:43,000 --> 00:18:45,000
Fine.

365
00:18:45,000 --> 00:18:47,000
It was Dex, right?

366
00:18:47,000 --> 00:18:51,000
Like when Captain America got to pick up the hammer in the last movie.

367
00:18:51,000 --> 00:18:52,000
I knew it.

368
00:18:52,000 --> 00:18:53,000
Oh, fuck it.

369
00:18:53,000 --> 00:18:55,000
Yeah.

370
00:18:55,000 --> 00:18:57,000
14 was mine.

371
00:18:57,000 --> 00:18:59,000
I guess spoiler alert for Endgame.

372
00:18:59,000 --> 00:19:00,000
Yeah.

373
00:19:00,000 --> 00:19:02,000
Oh, well, that was a while ago.

374
00:19:02,000 --> 00:19:03,000
I think we're safe there.

375
00:19:03,000 --> 00:19:05,000
Everyone's been locked in their house for like four months.

376
00:19:05,000 --> 00:19:07,000
If you haven't seen it yet, you're not going to.

377
00:19:07,000 --> 00:19:09,000
Then you didn't want to.

378
00:19:09,000 --> 00:19:13,000
Come listen to our downtime where we give movie suggestions as well.

379
00:19:13,000 --> 00:19:14,000
Yeah.

380
00:19:14,000 --> 00:19:15,000
Yeah.

381
00:19:15,000 --> 00:19:18,000
That'll be one of them that we have coming up here if you haven't seen it already.

382
00:19:18,000 --> 00:19:20,000
OK.

383
00:19:20,000 --> 00:19:22,000
Everybody begins to run out.

384
00:19:22,000 --> 00:19:26,000
Mannix and Thea, Thea weighed down by the hammer.

385
00:19:26,000 --> 00:19:29,000
You begin to slip and you fall.

386
00:19:29,000 --> 00:19:30,000
Not again?

387
00:19:30,000 --> 00:19:31,000
You don't.

388
00:19:31,000 --> 00:19:33,000
You begin to slide.

389
00:19:33,000 --> 00:19:39,000
But as you fall and everybody else runs, you hear a splash from the pool.

390
00:19:39,000 --> 00:19:44,000
And everybody sees this giant, as Thea described it, a squid.

391
00:19:44,000 --> 00:19:48,000
But it is it is it is more than that.

392
00:19:48,000 --> 00:19:50,000
It is.

393
00:19:50,000 --> 00:19:52,000
Everybody make a nature check.

394
00:19:52,000 --> 00:19:54,000
Nature check.

395
00:19:54,000 --> 00:19:56,000
22.

396
00:19:56,000 --> 00:19:58,000
18.

397
00:19:58,000 --> 00:19:59,000
Nine.

398
00:19:59,000 --> 00:20:00,000
Flint, you don't know what it is.

399
00:20:00,000 --> 00:20:03,000
You see it the same as everybody else sees.

400
00:20:03,000 --> 00:20:09,000
But everybody else recognizes this as an aboleth.

401
00:20:09,000 --> 00:20:11,000
It's creepy.

402
00:20:11,000 --> 00:20:23,000
A giant circular spherical body with a giant circular maw and four long tentacles that come out.

403
00:20:23,000 --> 00:20:32,000
And it rides up and into this sphere and is now suspended in this giant sphere and begins moving towards you.

404
00:20:32,000 --> 00:20:36,000
I can't control that big sphere.

405
00:20:36,000 --> 00:20:40,000
Can I battle it with the sphere I can control?

406
00:20:40,000 --> 00:20:47,000
I mean, as we have kind of sideways determined, the sphere is controlled water.

407
00:20:47,000 --> 00:20:49,000
So no, you can try.

408
00:20:49,000 --> 00:20:51,000
It might just absorb into the other one.

409
00:20:51,000 --> 00:20:52,000
No, you can do whatever you want.

410
00:20:52,000 --> 00:20:54,000
Now I feel like it's a good sphere.

411
00:20:54,000 --> 00:20:56,000
I don't want to put it in that position.

412
00:20:56,000 --> 00:20:58,000
It's your friend now.

413
00:20:58,000 --> 00:21:00,000
Thea's turn.

414
00:21:00,000 --> 00:21:02,000
Manix, who also slipped.

415
00:21:02,000 --> 00:21:17,000
Manix is going to try and get up and they are able to and then run 15 feet towards everybody else, which is actually seven and a half feet because difficult terrain.

416
00:21:17,000 --> 00:21:19,000
And then it's Flint's turn.

417
00:21:19,000 --> 00:21:24,000
Was Thea able to get up or was she still sliding?

418
00:21:24,000 --> 00:21:26,000
You know what?

419
00:21:26,000 --> 00:21:30,000
It's not Thea's turn yet, so she's still she's still prone.

420
00:21:30,000 --> 00:21:32,000
OK.

421
00:21:32,000 --> 00:21:34,000
Just lay in there.

422
00:21:34,000 --> 00:21:36,000
Slip and slide in my way.

423
00:21:36,000 --> 00:21:40,000
I yell at her to hold on and I recall the hammer.

424
00:21:40,000 --> 00:21:45,000
Just to help her up.

425
00:21:45,000 --> 00:21:49,000
I yell.

426
00:21:49,000 --> 00:21:50,000
Yeah, sure.

427
00:21:50,000 --> 00:21:52,000
Yeah, I like that.

428
00:21:52,000 --> 00:21:54,000
Well, Thea's a waif anyway.

429
00:21:54,000 --> 00:21:57,000
I assume it could pull her 80 pounds.

430
00:21:57,000 --> 00:21:58,000
Sure. Yeah, absolutely.

431
00:21:58,000 --> 00:22:03,000
Yeah, you see Thea zip across like skid across because it's like a slick surface.

432
00:22:03,000 --> 00:22:05,000
Like you're skipping a stone.

433
00:22:05,000 --> 00:22:08,000
Splashes up as she goes until it reaches Flint.

434
00:22:08,000 --> 00:22:10,000
You let go just as it's about to.

435
00:22:10,000 --> 00:22:16,000
He catches it and you kind of slide by and through and in through the next door.

436
00:22:16,000 --> 00:22:18,000
Commence a bow.

437
00:22:18,000 --> 00:22:23,000
Thea, as you enter the next room, you are immediately attacked.

438
00:22:23,000 --> 00:22:25,000
It's just a pit of spikes.

439
00:22:25,000 --> 00:22:27,000
It's actually not a room.

440
00:22:27,000 --> 00:22:30,000
It's actually just a floor covered with glass.

441
00:22:30,000 --> 00:22:32,000
Weirdly enough.

442
00:22:32,000 --> 00:22:47,000
So you you you leave you go through like the caveway entrance exit to this room and bump down some stairs and roll into this cavern, which is rough and has uneven floor with open holes in it.

443
00:22:47,000 --> 00:22:53,000
In the east on a spar of rock is like this big stone that jumps out.

444
00:22:53,000 --> 00:22:56,000
And that's what you see as you enter.

445
00:22:56,000 --> 00:22:58,000
I wait for my friends.

446
00:22:58,000 --> 00:23:00,000
Big bad evil things.

447
00:23:00,000 --> 00:23:01,000
Yeah.

448
00:23:01,000 --> 00:23:03,000
This turn.

449
00:23:03,000 --> 00:23:17,000
And it's going to move the sphere as fast as it can, which is only.

450
00:23:17,000 --> 00:23:19,000
You see like swimming inside.

451
00:23:19,000 --> 00:23:24,000
Yeah, he's swimming forward.

452
00:23:24,000 --> 00:23:29,000
So it moves 40 feet.

453
00:23:29,000 --> 00:23:33,000
It's hard to.

454
00:23:33,000 --> 00:23:43,000
It moves 40 feet towards Mannix and gets within close enough range to swing a tail out at him for 21.

455
00:23:43,000 --> 00:23:45,000
That's just going to hit.

456
00:23:45,000 --> 00:23:50,000
And that's going to be 15 bludgeoning damage to Mannix.

457
00:23:50,000 --> 00:23:52,000
It is Yen Bull's turn.

458
00:23:52,000 --> 00:23:56,000
So Mannix is kind of knocked forward a little bit.

459
00:23:56,000 --> 00:23:58,000
And we're still like.

460
00:23:58,000 --> 00:24:00,000
Thea flew on ahead, I guess.

461
00:24:00,000 --> 00:24:03,000
And the rest of us are still still just there.

462
00:24:03,000 --> 00:24:05,000
Stuck with my mess.

463
00:24:05,000 --> 00:24:07,000
OK, that's fair.

464
00:24:07,000 --> 00:24:13,000
OK, well, I am going to.

465
00:24:13,000 --> 00:24:15,000
Mannix is prone.

466
00:24:15,000 --> 00:24:16,000
No, Mannix is Mannix is standing.

467
00:24:16,000 --> 00:24:19,000
He was just kind of knocked forward from the tail attack.

468
00:24:19,000 --> 00:24:21,000
How far is he from me?

469
00:24:22,000 --> 00:24:24,000
Say 15 feet because you would have.

470
00:24:24,000 --> 00:24:25,000
Well, you would have dashed.

471
00:24:25,000 --> 00:24:27,000
So probably more.

472
00:24:27,000 --> 00:24:28,000
Yeah.

473
00:24:28,000 --> 00:24:32,000
Can I get back to him so that he is not in front of me anymore?

474
00:24:32,000 --> 00:24:33,000
Yes.

475
00:24:33,000 --> 00:24:34,000
Great.

476
00:24:34,000 --> 00:24:46,000
Then I am going to get I'm going to go back because I want to cast Thunderwave and I don't want to Thunderwave my friend Mannix into the sphere creature water ball.

477
00:24:46,000 --> 00:24:47,000
Sounds good.

478
00:24:47,000 --> 00:24:48,000
Seems mean.

479
00:24:48,000 --> 00:24:49,000
Yeah, that's fair.

480
00:24:49,000 --> 00:24:55,000
So I am going to.

481
00:24:55,000 --> 00:24:57,000
Yeah, I'm going to cast Thunderwave.

482
00:24:57,000 --> 00:25:01,000
So you need the water sphere.

483
00:25:01,000 --> 00:25:07,000
Abalith guy needs to make a Constitution saving throw.

484
00:25:07,000 --> 00:25:11,000
OK, that's going to be a 14.

485
00:25:12,000 --> 00:25:18,000
OK, so it fails.

486
00:25:18,000 --> 00:25:25,000
So it's going to take 3D8 Thunder damage and be pushed 10 feet away from us.

487
00:25:25,000 --> 00:25:28,000
So unfortunately, that's only 10 damage.

488
00:25:28,000 --> 00:25:30,000
Not good rolls, you guys.

489
00:25:30,000 --> 00:25:32,000
Not good rolls.

490
00:25:32,000 --> 00:25:38,000
But he's going to be pushed 10 feet away from us.

491
00:25:38,000 --> 00:25:42,000
Also, there's a very loud sound like thunder.

492
00:25:42,000 --> 00:25:52,000
Echoes throughout the chamber and it hits and ripples through the force ripples through the sphere that is housing the Abalith.

493
00:25:52,000 --> 00:25:59,000
And you see it connect and bruise the flesh of this creature and it lets out a cry.

494
00:25:59,000 --> 00:26:04,000
And like you see it cave in in the places where it hits.

495
00:26:04,000 --> 00:26:08,000
It doesn't it doesn't look good.

496
00:26:08,000 --> 00:26:10,000
Is there anything else to do on your turn?

497
00:26:10,000 --> 00:26:14,000
No, I don't think so, because I think that was probably already my movement.

498
00:26:14,000 --> 00:26:18,000
OK, then it is your turn.

499
00:26:18,000 --> 00:26:22,000
I am just taking your new surrounding.

500
00:26:22,000 --> 00:26:23,000
Yeah, pretty much.

501
00:26:23,000 --> 00:26:25,000
Yeah, I don't think I want to go back there.

502
00:26:25,000 --> 00:26:27,000
They should be running toward me.

503
00:26:27,000 --> 00:26:31,000
Hopefully I yell back like my guys.

504
00:26:31,000 --> 00:26:33,000
What do I see?

505
00:26:33,000 --> 00:26:38,000
I see to my east a jutted out part of the rock cavernous wall.

506
00:26:38,000 --> 00:26:39,000
Yeah.

507
00:26:39,000 --> 00:26:40,000
Is there anything on it?

508
00:26:40,000 --> 00:26:45,000
No, you don't see anything on it as you kind of pick yourself up and dust yourself off.

509
00:26:45,000 --> 00:26:56,000
You hear like soft scuffing footsteps coming from off into your left and low groans.

510
00:26:56,000 --> 00:27:06,000
And as you wait just a moment, you see one and then two and then more zombies coming from around this corner.

511
00:27:06,000 --> 00:27:09,000
How far into this room am I like?

512
00:27:09,000 --> 00:27:12,000
Am I able to go back and see my buddies?

513
00:27:12,000 --> 00:27:15,000
Yeah, I would say you would have thrown like 10 or 15 feet into the room.

514
00:27:15,000 --> 00:27:22,000
So you're just seeing it's a it's a pretty wide room, like 60 or 70 feet for you.

515
00:27:22,000 --> 00:27:23,000
Right.

516
00:27:23,000 --> 00:27:24,000
And then even wider.

517
00:27:24,000 --> 00:27:25,000
Right.

518
00:27:25,000 --> 00:27:29,000
But I'm just like 15 feet, like a little hallway to get into there.

519
00:27:29,000 --> 00:27:32,000
OK, I walk back.

520
00:27:32,000 --> 00:27:37,000
I like run back and I'm just like, hey, guys, cavern full of zombies.

521
00:27:37,000 --> 00:27:39,000
For one, I can tell.

522
00:27:39,000 --> 00:27:41,000
How are we feeling about this apple with guy?

523
00:27:41,000 --> 00:27:49,000
Like you think that we could maybe like continue on to a different entrance or you guys want to like just like with some zombies?

524
00:27:49,000 --> 00:27:54,000
I could go either way, but there was no different entrance that you saw.

525
00:27:54,000 --> 00:27:55,000
Oh, this is it.

526
00:27:55,000 --> 00:27:56,000
Yeah. Oh, shit.

527
00:27:56,000 --> 00:27:59,000
You guys, this is if this is the only one.

528
00:27:59,000 --> 00:28:03,000
I mean, OK, it's just heads up filled with zombies.

529
00:28:03,000 --> 00:28:05,000
So I go back in.

530
00:28:05,000 --> 00:28:09,000
I'm like, I'm going to start hacking, I guess.

531
00:28:09,000 --> 00:28:11,000
I go back in.

532
00:28:11,000 --> 00:28:13,000
How many zombies can I count?

533
00:28:13,000 --> 00:28:14,000
I have dark vision.

534
00:28:14,000 --> 00:28:16,000
So if it's dark in there, it shouldn't matter to me.

535
00:28:16,000 --> 00:28:19,000
Yeah, no, you can definitely see from what you can see.

536
00:28:19,000 --> 00:28:25,000
There are eight zombies that you can see and you hear a heavier footstep coming from further around the corner.

537
00:28:25,000 --> 00:28:27,000
You can't see what made it.

538
00:28:27,000 --> 00:28:28,000
Cool, cool, cool, cool, cool.

539
00:28:28,000 --> 00:28:29,000
All right.

540
00:28:29,000 --> 00:28:36,000
Well, do I see any exits from this room from that location as far as you can get in?

541
00:28:36,000 --> 00:28:37,000
Yes.

542
00:28:37,000 --> 00:28:42,000
Often to your right, you see the cavern kind of bends up and around and looks like there could be an entrance over there.

543
00:28:42,000 --> 00:28:45,000
You can't quite see as far behind the zombies if there's anything back there.

544
00:28:45,000 --> 00:28:46,000
OK.

545
00:28:46,000 --> 00:28:47,000
How far away from me?

546
00:28:47,000 --> 00:28:48,000
Sorry.

547
00:28:48,000 --> 00:28:50,000
Lots of technical questions for you right now.

548
00:28:50,000 --> 00:28:57,000
How far away from me is would you say the jutted out up part?

549
00:28:57,000 --> 00:28:59,000
It's on the opposite side of the room.

550
00:28:59,000 --> 00:29:01,000
So, I mean, straight across.

551
00:29:01,000 --> 00:29:05,000
You're looking at 60 or 70 feet, I think I said.

552
00:29:05,000 --> 00:29:06,000
And then up.

553
00:29:06,000 --> 00:29:08,000
OK, cool.

554
00:29:08,000 --> 00:29:09,000
Neat.

555
00:29:10,000 --> 00:29:13,000
I grab from my bag the Tome of Thunderstep.

556
00:29:13,000 --> 00:29:14,000
OK.

557
00:29:14,000 --> 00:29:20,000
And I'm going to open it and I'm going to say funda funda malu amat makhuro.

558
00:29:20,000 --> 00:29:32,000
And it is going to thunder each creature within a 10 feet within a 10 feet within 10 feet of me makes a conversation.

559
00:29:32,000 --> 00:29:33,000
Sorry.

560
00:29:33,000 --> 00:29:34,000
OK.

561
00:29:34,000 --> 00:29:35,000
Hold on.

562
00:29:35,000 --> 00:29:36,000
You see the zombies.

563
00:29:36,000 --> 00:29:37,000
They're not 10 feet away from you.

564
00:29:37,000 --> 00:29:38,000
Oh, OK.

565
00:29:38,000 --> 00:29:41,000
They're just back in, which was 15 feet and then back.

566
00:29:41,000 --> 00:29:44,000
So you are you are just where you could see them coming around a corner to you.

567
00:29:44,000 --> 00:29:48,000
So they're probably still 40 or 50 feet away from you.

568
00:29:48,000 --> 00:29:49,000
That was my bad.

569
00:29:49,000 --> 00:29:50,000
OK.

570
00:29:50,000 --> 00:29:51,000
Sorry.

571
00:29:51,000 --> 00:29:52,000
I misunderstood.

572
00:29:52,000 --> 00:29:53,000
But good news.

573
00:29:53,000 --> 00:29:54,000
They're 40 or 50 feet away.

574
00:29:54,000 --> 00:29:55,000
Not 10.

575
00:29:55,000 --> 00:29:56,000
Yeah.

576
00:29:56,000 --> 00:29:57,000
Yeah.

577
00:29:57,000 --> 00:29:58,000
Fair enough.

578
00:29:58,000 --> 00:30:04,000
So I guess what I'm going to do is I'm going to Eldridge blast some of these bitches.

579
00:30:04,000 --> 00:30:11,000
That is a 16 plus seven 24.

580
00:30:11,000 --> 00:30:16,000
I get three beams.

581
00:30:16,000 --> 00:30:18,000
I'm not that 17th level yet.

582
00:30:18,000 --> 00:30:19,000
I was in that one.

583
00:30:19,000 --> 00:30:20,000
That one goes nowhere.

584
00:30:20,000 --> 00:30:22,000
And that one is a 17.

585
00:30:22,000 --> 00:30:28,000
So two beams and one D10 force damage.

586
00:30:28,000 --> 00:30:30,000
That's a six.

587
00:30:30,000 --> 00:30:32,000
And that's a one.

588
00:30:32,000 --> 00:30:34,000
So I'm just aiming it at two different.

589
00:30:34,000 --> 00:30:35,000
Sure.

590
00:30:35,000 --> 00:30:36,000
Zombies.

591
00:30:36,000 --> 00:30:43,000
This energy randomly cracks into two of these zombies, which some of the flesh falls from them.

592
00:30:43,000 --> 00:30:48,000
And they kind of take a step back, but then fall in with the horde that's with them.

593
00:30:48,000 --> 00:30:53,000
I will just grab my oath bow and I would say swift death to those who have wronged me.

594
00:30:53,000 --> 00:30:58,000
And I will pinpoint one that is wearing some sort of garb that I can like pick it out of the crowd.

595
00:30:59,000 --> 00:31:03,000
One's got like a unicorn rainbow shirt on.

596
00:31:03,000 --> 00:31:04,000
Nice.

597
00:31:04,000 --> 00:31:06,000
I thought maybe like some crushed velvet or something would have been nice.

598
00:31:06,000 --> 00:31:07,000
That too.

599
00:31:07,000 --> 00:31:08,000
Yeah.

600
00:31:08,000 --> 00:31:09,000
Unicorn rainbow.

601
00:31:09,000 --> 00:31:10,000
That's the one.

602
00:31:10,000 --> 00:31:11,000
Crushed velvet.

603
00:31:11,000 --> 00:31:12,000
That's the one.

604
00:31:12,000 --> 00:31:16,000
So that's a nat 20 plus seven 27.

605
00:31:16,000 --> 00:31:18,000
You really don't like that outfit.

606
00:31:18,000 --> 00:31:19,000
Wow.

607
00:31:19,000 --> 00:31:20,000
It's so tacky.

608
00:31:20,000 --> 00:31:22,000
And also I want it for myself.

609
00:31:22,000 --> 00:31:23,000
Fair.

610
00:31:24,000 --> 00:31:25,000
So?

611
00:31:25,000 --> 00:31:28,000
We need some serious detergent to get the smell out though.

612
00:31:30,000 --> 00:31:35,000
Do we have a laundry soap sponsor that maybe Thea could do a read for?

613
00:31:35,000 --> 00:31:37,000
Hey guys, you want a laundry soap?

614
00:31:37,000 --> 00:31:38,000
We got it.

615
00:31:38,000 --> 00:31:42,000
I'm in trouble getting the smell of dead zombie out of their new shirt.

616
00:31:42,000 --> 00:31:45,000
17 piercing damage for unicorn buddy.

617
00:31:45,000 --> 00:31:46,000
Okay.

618
00:31:46,000 --> 00:31:47,000
It lights it up.

619
00:31:47,000 --> 00:31:49,000
It was an incendiary.

620
00:31:49,000 --> 00:31:51,000
But now it is.

621
00:31:51,000 --> 00:31:54,000
Describe to me how you kill unicorn rainbow zombie.

622
00:31:54,000 --> 00:31:59,000
Oh, I aim right for the unicorn's horn.

623
00:31:59,000 --> 00:32:02,000
It's right in the middle of its like the back of its chest.

624
00:32:02,000 --> 00:32:08,000
I assume this is kind of like maybe maybe a jean jacket that's been bedazzled.

625
00:32:08,000 --> 00:32:09,000
I like that.

626
00:32:09,000 --> 00:32:10,000
I love it.

627
00:32:10,000 --> 00:32:11,000
Yeah.

628
00:32:11,000 --> 00:32:13,000
This backstory for this zombie is going to be real good.

629
00:32:13,000 --> 00:32:15,000
I'm very excited for it.

630
00:32:15,000 --> 00:32:17,000
And I aim for the tip of the horn.

631
00:32:17,000 --> 00:32:18,000
I mean.

632
00:32:18,000 --> 00:32:19,000
It goes straight through the chest.

633
00:32:19,000 --> 00:32:21,000
What an opportunity for fan art.

634
00:32:21,000 --> 00:32:23,000
Right.

635
00:32:23,000 --> 00:32:25,000
Are you writing it down?

636
00:32:25,000 --> 00:32:27,000
Jean jacket.

637
00:32:27,000 --> 00:32:28,000
Bedazzled.

638
00:32:28,000 --> 00:32:29,000
Yes.

639
00:32:29,000 --> 00:32:30,000
Unicorn.

640
00:32:30,000 --> 00:32:31,000
I'm into it.

641
00:32:31,000 --> 00:32:32,000
Oh yeah.

642
00:32:42,000 --> 00:32:43,000
Hey everybody.

643
00:32:43,000 --> 00:32:44,000
We're here in the middle.

644
00:32:44,000 --> 00:32:45,000
It's where we're at.

645
00:32:45,000 --> 00:32:46,000
It's the middle.

646
00:32:46,000 --> 00:32:48,000
Well, we're not at the start.

647
00:32:48,000 --> 00:32:49,000
We're not at the end.

648
00:32:49,000 --> 00:32:50,000
So.

649
00:32:50,000 --> 00:32:51,000
Middle.

650
00:32:51,000 --> 00:32:52,000
We've nailed it.

651
00:32:52,000 --> 00:32:54,000
We can tell where we are in an episode.

652
00:32:54,000 --> 00:32:55,000
Perfect.

653
00:32:55,000 --> 00:33:01,000
We're I mean normally we're a little funny jokey like you know just keeping it through

654
00:33:01,000 --> 00:33:03,000
the whole episode.

655
00:33:03,000 --> 00:33:08,000
But there are some things going on within the D&D community and within Wizards of

656
00:33:08,000 --> 00:33:13,000
the Coast and Dumbgeons and Dragons that we feel like we need to address and talk

657
00:33:13,000 --> 00:33:21,000
about in that the Wizards of the Coast has been prevalent on social media and in

658
00:33:24,000 --> 00:33:30,000
various news sites and reports from people working within the company that they have

659
00:33:30,000 --> 00:33:36,000
not been representing persons of color well within their company or within the game.

660
00:33:36,000 --> 00:33:38,000
It's not a secret.

661
00:33:38,000 --> 00:33:41,000
It's something that has been going on for a long time.

662
00:33:41,000 --> 00:33:44,000
And because right now that is very prevalent.

663
00:33:44,000 --> 00:33:48,000
That is true for the game that we are playing.

664
00:33:48,000 --> 00:33:56,000
So we want to talk about that right now in that we don't want to stop playing this

665
00:33:56,000 --> 00:33:57,000
game.

666
00:33:57,000 --> 00:34:02,000
There have been different things said on Twitter and in Reddit like why don't Dungeons

667
00:34:02,000 --> 00:34:06,000
and Dragons shows stop playing Dumbgeons and Dragons.

668
00:34:07,000 --> 00:34:12,000
There's probably only one show in the world that can make that change.

669
00:34:12,000 --> 00:34:14,000
We all know which show that is.

670
00:34:14,000 --> 00:34:20,000
Not even the McElroy Brothers could leave Dumbgeons and Dragons and not lose listeners.

671
00:34:20,000 --> 00:34:22,000
And we love you listeners.

672
00:34:22,000 --> 00:34:24,000
And we love you listeners.

673
00:34:24,000 --> 00:34:32,000
But the bigger point I'm trying to make here I think is that because the game and the

674
00:34:32,000 --> 00:34:38,000
company making the game are having problems trying to rectify a lot of decisions that

675
00:34:38,000 --> 00:34:42,000
have been made to this point and made normal within their company.

676
00:34:42,000 --> 00:34:48,000
We want to be the better way to play the game.

677
00:34:48,000 --> 00:34:54,000
So instead of abandoning the game and the structure altogether we would prefer to do

678
00:34:54,000 --> 00:34:58,000
our best to be mindful about who we're playing with.

679
00:34:58,000 --> 00:35:03,000
Are we representing people of all different backgrounds and cultures?

680
00:35:03,000 --> 00:35:08,000
Are we being sensitive to the different topics that do come up in D&D?

681
00:35:08,000 --> 00:35:14,000
And how we navigate those is going to help us hopefully be a part of the positive

682
00:35:14,000 --> 00:35:18,000
change we should be seeing in the D&D community as well as coming from the

683
00:35:18,000 --> 00:35:19,000
Wizards of the Coast.

684
00:35:19,000 --> 00:35:21,000
Because I mean there's going to be a change.

685
00:35:21,000 --> 00:35:23,000
Things won't go on the way it is.

686
00:35:23,000 --> 00:35:28,000
I think we'd like to be a part of that and hopefully show how it can be played and

687
00:35:28,000 --> 00:35:32,000
how inclusive that you could make this game.

688
00:35:32,000 --> 00:35:38,000
Yeah, I think since we started we always that's always been important to us as

689
00:35:38,000 --> 00:35:39,000
people.

690
00:35:39,000 --> 00:35:43,000
So we've always approached it that way without maybe addressing any of the

691
00:35:43,000 --> 00:35:44,000
negative history.

692
00:35:44,000 --> 00:35:48,000
So we just want to say like we know we get it.

693
00:35:48,000 --> 00:35:50,000
We don't want to stop playing the game.

694
00:35:50,000 --> 00:35:55,000
We love the game, but hopefully by being more inclusive and if you have

695
00:35:55,000 --> 00:36:00,000
suggestions about how we can do that or concerns about how we're not doing that,

696
00:36:00,000 --> 00:36:02,000
please reach out to us.

697
00:36:02,000 --> 00:36:05,000
That would be amazing.

698
00:36:05,000 --> 00:36:08,000
But that's our intention going forward.

699
00:36:08,000 --> 00:36:10,000
We want to keep playing the game because we love it.

700
00:36:10,000 --> 00:36:16,000
But we want to try to set a good example about how it can be more inclusive.

701
00:36:16,000 --> 00:36:21,000
Yeah, I know we normally just come off as a bunch of dinguses who, you know,

702
00:36:21,000 --> 00:36:23,000
laugh and play this game together.

703
00:36:23,000 --> 00:36:27,000
But yeah, it is something that we have thought about and we always want to do

704
00:36:27,000 --> 00:36:28,000
better.

705
00:36:28,000 --> 00:36:32,000
So yeah, if there's even if you have suggestions of people that could maybe

706
00:36:32,000 --> 00:36:34,000
come on as guest stars that we're unaware of.

707
00:36:34,000 --> 00:36:38,000
Well, let us know because we're always open to suggestions and anything like

708
00:36:38,000 --> 00:36:42,000
that that improves representation is always a good thing.

709
00:36:42,000 --> 00:36:43,000
And that's what we want to try and do.

710
00:36:43,000 --> 00:36:45,000
We want to try and do guests that come on.

711
00:36:45,000 --> 00:36:49,000
We want to look at, you know, who we're bringing on and representation within

712
00:36:49,000 --> 00:36:56,000
our story, making sure that we ourselves are not painting any persons,

713
00:36:56,000 --> 00:37:00,000
groups, cultures, any of that in a poor light.

714
00:37:00,000 --> 00:37:05,000
So you can, if you have any comments for us, you can find us on Twitter

715
00:37:05,000 --> 00:37:10,000
at DumbDragonCast, on Facebook, facebook.com slash DumbDragonPodcast,

716
00:37:10,000 --> 00:37:12,000
or you can send us an email directly.

717
00:37:12,000 --> 00:37:15,000
DumbDragonPodcast at gmail.com.

718
00:37:15,000 --> 00:37:21,000
We are open and willing to talk and make sure that we are doing the best

719
00:37:21,000 --> 00:37:24,000
that we can for everyone.

720
00:37:24,000 --> 00:37:28,000
So thank you for listening to us.

721
00:37:28,000 --> 00:37:33,000
And we hope that we continue to make a wonderful show that everyone can

722
00:37:33,000 --> 00:37:40,000
enjoy and have fun with and feel welcome and comfortable playing.

723
00:37:40,000 --> 00:37:41,000
But now we'll get you back to the episode.

724
00:37:41,000 --> 00:37:43,000
We hope you have a wonderful week.

725
00:37:43,000 --> 00:37:46,000
Reach out to us if you have any questions, comments or concerns,

726
00:37:46,000 --> 00:37:48,000
and we'll talk to you very soon.

727
00:37:48,000 --> 00:37:49,000
Love you, bye.

728
00:37:49,000 --> 00:37:50,000
Love you, bye.

729
00:37:50,000 --> 00:37:51,000
Bye.

730
00:37:51,000 --> 00:37:52,000
Love you, bye.

731
00:37:56,000 --> 00:38:02,000
Crushes in this zombie's chest and splatters out at the others behind it

732
00:38:02,000 --> 00:38:05,000
and it falls deceased.

733
00:38:06,000 --> 00:38:10,000
Um, OK, everybody else, whose turn is it?

734
00:38:10,000 --> 00:38:11,000
Where are we?

735
00:38:11,000 --> 00:38:12,000
Motherfucker.

736
00:38:12,000 --> 00:38:14,000
I'm so distracted by the gene genetics.

737
00:38:14,000 --> 00:38:16,000
I'm so sorry.

738
00:38:16,000 --> 00:38:17,000
That's OK.

739
00:38:17,000 --> 00:38:18,000
It's good.

740
00:38:18,000 --> 00:38:19,000
It's a lot of flavor.

741
00:38:19,000 --> 00:38:20,000
I liked it.

742
00:38:20,000 --> 00:38:22,000
Manix is standing.

743
00:38:22,000 --> 00:38:25,000
They are running, dashing as fast as they can,

744
00:38:25,000 --> 00:38:27,000
and they make it to the entrance.

745
00:38:27,000 --> 00:38:31,000
Abelith is still in tow there.

746
00:38:31,000 --> 00:38:33,000
Yenbul, you're in between them now.

747
00:38:33,000 --> 00:38:35,000
Flint, you are up.

748
00:38:35,000 --> 00:38:36,000
All right.

749
00:38:36,000 --> 00:38:41,000
Let's mosey on over the way that Manix went.

750
00:38:41,000 --> 00:38:43,000
Just mosey on.

751
00:38:43,000 --> 00:38:44,000
OK.

752
00:38:44,000 --> 00:38:45,000
Well, I'll dash, but.

753
00:38:45,000 --> 00:38:46,000
Yeah.

754
00:38:46,000 --> 00:38:47,000
Sounds good.

755
00:38:47,000 --> 00:38:48,000
Yeah.

756
00:38:48,000 --> 00:38:49,000
Yeah.

757
00:38:49,000 --> 00:38:50,000
We'll say you can dash.

758
00:38:50,000 --> 00:38:52,000
So you are, if you dash, you can make it to the door

759
00:38:52,000 --> 00:38:54,000
and then into at least where Thea is.

760
00:38:54,000 --> 00:38:55,000
Perfect.

761
00:38:55,000 --> 00:38:56,000
Let's do that.

762
00:38:56,000 --> 00:38:57,000
OK.

763
00:38:57,000 --> 00:38:58,000
So you're in Thea.

764
00:38:58,000 --> 00:39:00,000
Where Thea is, you now see this chamber.

765
00:39:00,000 --> 00:39:03,000
Higher up alcove where across the way,

766
00:39:03,000 --> 00:39:06,000
you see at least eight zombies,

767
00:39:06,000 --> 00:39:10,000
the sound of crushing footsteps behind,

768
00:39:10,000 --> 00:39:12,000
leading you to believe that there's something bigger.

769
00:39:12,000 --> 00:39:16,000
And off to the right, there is what looks like a recess

770
00:39:16,000 --> 00:39:18,000
or some sort of exit.

771
00:39:18,000 --> 00:39:21,000
Perhaps you could infer.

772
00:39:21,000 --> 00:39:23,000
Howdy, friend.

773
00:39:23,000 --> 00:39:26,000
Any other actions you would like to take?

774
00:39:26,000 --> 00:39:28,000
No.

775
00:39:28,000 --> 00:39:30,000
I killed one already.

776
00:39:30,000 --> 00:39:32,000
He's wearing a baller jacket.

777
00:39:32,000 --> 00:39:34,000
It is the Abelith's turn,

778
00:39:34,000 --> 00:39:39,000
and they are going to move swiftly towards Yenbul.

779
00:39:39,000 --> 00:39:41,000
They can definitely make it to you.

780
00:39:41,000 --> 00:39:45,000
So make a strength saving throw as this orb comes close to you.

781
00:39:45,000 --> 00:39:47,000
Oh, I'm very weak.

782
00:39:49,000 --> 00:39:51,000
But that's an 18 because I rolled good.

783
00:39:51,000 --> 00:39:52,000
Thank God.

784
00:39:52,000 --> 00:39:54,000
I'm very weak.

785
00:39:54,000 --> 00:39:57,000
You feel this water like crash into you

786
00:39:57,000 --> 00:39:58,000
and try and suck you in,

787
00:39:58,000 --> 00:40:02,000
but you're able to pull yourself out and away when it takes.

788
00:40:02,000 --> 00:40:04,000
Actually, it's probably going to do something different

789
00:40:04,000 --> 00:40:07,000
because it can see lots of people now,

790
00:40:07,000 --> 00:40:12,000
which make a wisdom saving throw.

791
00:40:12,000 --> 00:40:13,000
You're probably going to make it

792
00:40:13,000 --> 00:40:16,000
unless you absolutely biff it.

793
00:40:16,000 --> 00:40:18,000
Well, don't set it up like that.

794
00:40:18,000 --> 00:40:19,000
18.

795
00:40:19,000 --> 00:40:22,000
Yes, you succeed.

796
00:40:22,000 --> 00:40:24,000
So it has moved.

797
00:40:24,000 --> 00:40:25,000
It's right in front of you now.

798
00:40:25,000 --> 00:40:27,000
It is your turn.

799
00:40:27,000 --> 00:40:30,000
Yeah, I guess it is on me now,

800
00:40:30,000 --> 00:40:31,000
so I can't run away.

801
00:40:31,000 --> 00:40:33,000
It'll get an opportunity attack.

802
00:40:33,000 --> 00:40:37,000
Unless you disengage, but that would take an action.

803
00:40:37,000 --> 00:40:40,000
Okay, well, great, great.

804
00:40:40,000 --> 00:40:42,000
Glad all my new friends just ran into the next room

805
00:40:42,000 --> 00:40:44,000
and left me here with this thing by myself.

806
00:40:44,000 --> 00:40:46,000
I really appreciate it.

807
00:40:46,000 --> 00:40:48,000
I really appreciate it.

808
00:40:48,000 --> 00:40:50,000
For the worse.

809
00:40:50,000 --> 00:40:52,000
Puzzle it out there, Yenbul.

810
00:40:52,000 --> 00:40:54,000
Okay, that's okay.

811
00:40:54,000 --> 00:40:58,000
I will cast Sacred Flame,

812
00:40:58,000 --> 00:41:02,000
so it needs to make a dex save.

813
00:41:02,000 --> 00:41:04,000
A dex save.

814
00:41:04,000 --> 00:41:07,000
A dex save.

815
00:41:07,000 --> 00:41:09,000
No pluses, no whammies.

816
00:41:09,000 --> 00:41:10,000
That's a nat 20.

817
00:41:10,000 --> 00:41:12,000
Damn.

818
00:41:12,000 --> 00:41:14,000
Okay, I guess I do nothing.

819
00:41:14,000 --> 00:41:15,000
I do nothing.

820
00:41:15,000 --> 00:41:16,000
Okay.

821
00:41:16,000 --> 00:41:17,000
Yeah, okay.

822
00:41:17,000 --> 00:41:18,000
Cool.

823
00:41:18,000 --> 00:41:19,000
Can she back up?

824
00:41:19,000 --> 00:41:21,000
No, it's an opportunity attack.

825
00:41:21,000 --> 00:41:22,000
If I move away,

826
00:41:22,000 --> 00:41:25,000
it just gets to attack me easier, right?

827
00:41:25,000 --> 00:41:26,000
Yeah.

828
00:41:26,000 --> 00:41:29,000
I figured that was like turning your back to it.

829
00:41:29,000 --> 00:41:30,000
Like, just like,

830
00:41:30,000 --> 00:41:31,000
slink away.

831
00:41:31,000 --> 00:41:32,000
Sluck backwards.

832
00:41:32,000 --> 00:41:33,000
Slowly.

833
00:41:33,000 --> 00:41:36,000
Okay, then if that is all, then Thea,

834
00:41:36,000 --> 00:41:37,000
you look around.

835
00:41:37,000 --> 00:41:39,000
Flint is there.

836
00:41:39,000 --> 00:41:42,000
Mannix is through the door,

837
00:41:42,000 --> 00:41:45,000
kind of brushing themselves off

838
00:41:45,000 --> 00:41:47,000
and looking behind them at this point

839
00:41:47,000 --> 00:41:48,000
where you look through

840
00:41:48,000 --> 00:41:51,000
and you see Yenbul face-to-face with this Aboleth.

841
00:41:51,000 --> 00:41:52,000
Damn, girl.

842
00:41:52,000 --> 00:41:54,000
What are you doing?

843
00:41:57,000 --> 00:41:58,000
I'm gonna,

844
00:41:58,000 --> 00:42:01,000
I will take my oath bow again

845
00:42:01,000 --> 00:42:04,000
and I will say swift death

846
00:42:04,000 --> 00:42:05,000
to those who have wronged me

847
00:42:05,000 --> 00:42:08,000
and this thing has wronged me.

848
00:42:08,000 --> 00:42:11,000
And I will hit it.

849
00:42:11,000 --> 00:42:12,000
You're going for the Aboleths, right?

850
00:42:12,000 --> 00:42:13,000
Yep.

851
00:42:13,000 --> 00:42:14,000
Yeah, that one will not hit it.

852
00:42:14,000 --> 00:42:17,000
That was only 11.

853
00:42:17,000 --> 00:42:19,000
No, goes wide.

854
00:42:19,000 --> 00:42:23,000
That one was a 15.

855
00:42:23,000 --> 00:42:26,000
Are you rolling with your advantage again?

856
00:42:26,000 --> 00:42:29,000
No, I have not been rolling with advantage.

857
00:42:29,000 --> 00:42:32,000
When you name someone your sworn enemy.

858
00:42:32,000 --> 00:42:33,000
Roll with,

859
00:42:33,000 --> 00:42:35,000
try again, roll with advantage.

860
00:42:35,000 --> 00:42:37,000
I just rolled twice.

861
00:42:37,000 --> 00:42:38,000
So first,

862
00:42:38,000 --> 00:42:40,000
it goes in through the water

863
00:42:40,000 --> 00:42:42,000
and glances off the hide.

864
00:42:42,000 --> 00:42:43,000
For a 15?

865
00:42:43,000 --> 00:42:44,000
For a 15.

866
00:42:44,000 --> 00:42:45,000
Dang.

867
00:42:45,000 --> 00:42:47,000
Okay, I'm gonna try again.

868
00:42:47,000 --> 00:42:49,000
Okay, what about a 22?

869
00:42:49,000 --> 00:42:50,000
22 will hit.

870
00:42:50,000 --> 00:42:51,000
Okay, neat.

871
00:42:51,000 --> 00:42:53,000
But I'm gonna try rolling again

872
00:42:53,000 --> 00:42:54,000
because it's advantage.

873
00:42:54,000 --> 00:42:55,000
Maybe I'll get a 20.

874
00:42:55,000 --> 00:42:56,000
Get that credit.

875
00:42:56,000 --> 00:42:58,000
It wasn't.

876
00:42:58,000 --> 00:42:59,000
It wasn't bad.

877
00:42:59,000 --> 00:43:00,000
It just wasn't.

878
00:43:00,000 --> 00:43:02,000
Okay.

879
00:43:02,000 --> 00:43:05,000
13 piercing damage.

880
00:43:05,000 --> 00:43:07,000
Tell me how you kill it.

881
00:43:07,000 --> 00:43:09,000
Ooh, I don't know.

882
00:43:09,000 --> 00:43:11,000
Maybe the arrow shoots in

883
00:43:11,000 --> 00:43:13,000
and it gets stuck in the back of its throat

884
00:43:13,000 --> 00:43:14,000
and it can't,

885
00:43:14,000 --> 00:43:16,000
and it,

886
00:43:16,000 --> 00:43:18,000
and then it dies.

887
00:43:18,000 --> 00:43:20,000
And no one's there to pat it on the back.

888
00:43:20,000 --> 00:43:22,000
And no one is there to give it the heimlich

889
00:43:22,000 --> 00:43:24,000
or pull it out or anything.

890
00:43:24,000 --> 00:43:26,000
And it's just like floating limp

891
00:43:26,000 --> 00:43:29,000
in this semi-sentient.

892
00:43:29,000 --> 00:43:30,000
No, that's not what happens.

893
00:43:30,000 --> 00:43:32,000
To make a dexterity saving throw yimble.

894
00:43:32,000 --> 00:43:34,000
Okay.

895
00:43:34,000 --> 00:43:36,000
You told me.

896
00:43:36,000 --> 00:43:37,000
Tell me how you kill it.

897
00:43:37,000 --> 00:43:40,000
But the after effect is not how that happens.

898
00:43:40,000 --> 00:43:42,000
Okay, 22.

899
00:43:42,000 --> 00:43:45,000
Okay, as all of this choking

900
00:43:45,000 --> 00:43:47,000
and no heimlich happens,

901
00:43:47,000 --> 00:43:49,000
he's looking for a chair to try and like

902
00:43:49,000 --> 00:43:51,000
throw itself down on,

903
00:43:51,000 --> 00:43:53,000
it dies

904
00:43:53,000 --> 00:43:56,000
and you see the life leave

905
00:43:56,000 --> 00:43:58,000
its body as it goes limp.

906
00:43:58,000 --> 00:44:02,000
And then the wave of water begins to crash down on you

907
00:44:02,000 --> 00:44:04,000
and you turn and you run

908
00:44:04,000 --> 00:44:07,000
and you ride this wave down to the end of this hallway

909
00:44:07,000 --> 00:44:10,000
that bursts into the next room

910
00:44:10,000 --> 00:44:12,000
where you see zombies

911
00:44:12,000 --> 00:44:14,000
traveling towards you.

912
00:44:14,000 --> 00:44:16,000
Is that just yimble in my back there just like wet?

913
00:44:16,000 --> 00:44:18,000
She like silver surfers her way in.

914
00:44:18,000 --> 00:44:20,000
Yeah, that's right.

915
00:44:20,000 --> 00:44:22,000
Do I just kind of like walk in after?

916
00:44:22,000 --> 00:44:24,000
I assumed you just kind of stood

917
00:44:24,000 --> 00:44:26,000
where you were and shot through.

918
00:44:26,000 --> 00:44:27,000
Oh yes, I did.

919
00:44:27,000 --> 00:44:29,000
I guess I didn't have to come and stand right beside her

920
00:44:29,000 --> 00:44:32,000
and be like, let me put myself in mortal danger.

921
00:44:32,000 --> 00:44:34,000
That's not the kind of friend I am.

922
00:44:34,000 --> 00:44:36,000
Yeah, that's fair.

923
00:44:36,000 --> 00:44:38,000
So yimble, you now see the scene

924
00:44:38,000 --> 00:44:42,000
with the one deceased zombie, more zombies.

925
00:44:42,000 --> 00:44:44,000
And actually coming around the corner now

926
00:44:44,000 --> 00:44:47,000
you see what is making that larger sound

927
00:44:47,000 --> 00:44:49,000
are two ogre zombies

928
00:44:49,000 --> 00:44:53,000
in behind Manix's turn.

929
00:44:53,000 --> 00:44:56,000
And they are going to try and turn undead.

930
00:44:56,000 --> 00:45:00,000
So we'll say Manix rushes forward towards them

931
00:45:00,000 --> 00:45:03,000
and half of them are blasted back.

932
00:45:03,000 --> 00:45:05,000
He throws his mace down into the ground

933
00:45:05,000 --> 00:45:07,000
and this radiant light goes out

934
00:45:07,000 --> 00:45:12,000
and blasts three of these zombies backwards

935
00:45:12,000 --> 00:45:14,000
and they explode in a mist

936
00:45:14,000 --> 00:45:17,000
against the wall behind you.

937
00:45:17,000 --> 00:45:21,000
And that brings us to Flint.

938
00:45:21,000 --> 00:45:25,000
How close are all these zombies to us?

939
00:45:25,000 --> 00:45:27,000
They've had a round to move

940
00:45:27,000 --> 00:45:31,000
so they're like 10 to 15 feet.

941
00:45:31,000 --> 00:45:33,000
And Manix has just moved kind of

942
00:45:33,000 --> 00:45:35,000
in the midst of the first wave.

943
00:45:35,000 --> 00:45:38,000
Alright, I will stroll forward to the nearest one

944
00:45:38,000 --> 00:45:43,000
and I will attack it with my battle axe.

945
00:45:43,000 --> 00:45:46,000
Alright, make a bunch of attacks.

946
00:45:46,000 --> 00:45:48,000
If I must.

947
00:45:48,000 --> 00:45:50,000
Yeah, I must.

948
00:45:50,000 --> 00:45:53,000
Alright, here we go.

949
00:45:53,000 --> 00:45:59,000
First one is a 19.

950
00:45:59,000 --> 00:46:03,000
Second one is a 17.

951
00:46:03,000 --> 00:46:07,000
And third one is a 31.

952
00:46:07,000 --> 00:46:11,000
Oh, no, you've gone too far.

953
00:46:11,000 --> 00:46:13,000
Yeah, yeah, yeah.

954
00:46:13,000 --> 00:46:15,000
So give me damages each separately

955
00:46:15,000 --> 00:46:18,000
and then you can determine if they keep going

956
00:46:18,000 --> 00:46:19,000
if one of them dies.

957
00:46:19,000 --> 00:46:21,000
Alright, I will do that.

958
00:46:21,000 --> 00:46:22,000
Okay.

959
00:46:22,000 --> 00:46:23,000
One.

960
00:46:23,000 --> 00:46:24,000
What?

961
00:46:24,000 --> 00:46:25,000
He's got like a plus 11.

962
00:46:25,000 --> 00:46:26,000
Plus 13 with the battle axe.

963
00:46:26,000 --> 00:46:28,000
Plus 13, that's what it is.

964
00:46:28,000 --> 00:46:30,000
Who gave you that?

965
00:46:30,000 --> 00:46:34,000
I mean, that's like my...

966
00:46:34,000 --> 00:46:38,000
That's my AC basically.

967
00:46:38,000 --> 00:46:42,000
Alright, first one is 14.

968
00:46:42,000 --> 00:46:45,000
Second one is 11.

969
00:46:45,000 --> 00:46:48,000
So you kill one with that total.

970
00:46:48,000 --> 00:46:51,000
Okay, and third one is 13 damage.

971
00:46:51,000 --> 00:46:55,000
And deeply, so you take two swipes

972
00:46:55,000 --> 00:46:57,000
into the first one that you come up to

973
00:46:57,000 --> 00:46:58,000
and then you drop it

974
00:46:58,000 --> 00:47:01,000
and then this big slash into the second one

975
00:47:01,000 --> 00:47:03,000
and an arm falls off of it.

976
00:47:03,000 --> 00:47:04,000
Perfect.

977
00:47:04,000 --> 00:47:05,000
It is Yenbul, your turn.

978
00:47:05,000 --> 00:47:10,000
So I commune with Ithgara, my spirit guide,

979
00:47:10,000 --> 00:47:13,000
and say a prayer, censuring the undead.

980
00:47:13,000 --> 00:47:17,000
And each undead that can see or hear me

981
00:47:17,000 --> 00:47:20,000
has to make a wisdom saving throw.

982
00:47:20,000 --> 00:47:21,000
It's going to be all of them.

983
00:47:21,000 --> 00:47:26,000
So we killed one, two, three, four, five.

984
00:47:26,000 --> 00:47:29,000
So we got three normal ones and two ogre zombies.

985
00:47:29,000 --> 00:47:31,000
So wisdom saving throw, what are they going to beat?

986
00:47:31,000 --> 00:47:32,000
16.

987
00:47:32,000 --> 00:47:35,000
16, ugh, their wisdom is not great

988
00:47:35,000 --> 00:47:38,000
because they are zombies.

989
00:47:38,000 --> 00:47:41,000
Got a real Flint type bonus here.

990
00:47:41,000 --> 00:47:44,000
Okay, so the ogre zombies,

991
00:47:44,000 --> 00:47:49,000
that's going to be a seven and an 18.

992
00:47:49,000 --> 00:47:55,000
The other ones, that's a one and a two and a one.

993
00:47:55,000 --> 00:47:57,000
And a one, two, three, four.

994
00:47:57,000 --> 00:48:00,000
So all except one of the ogre zombies failed.

995
00:48:00,000 --> 00:48:03,000
Okay, so they are now frightened.

996
00:48:03,000 --> 00:48:07,000
They have to try to move as far away from me as they can.

997
00:48:07,000 --> 00:48:10,000
They can't willingly move within 30 feet of me

998
00:48:10,000 --> 00:48:12,000
and they can't take any reactions.

999
00:48:12,000 --> 00:48:14,000
For its action, it can only dash

1000
00:48:14,000 --> 00:48:18,000
or try to escape an effect that prevents it from moving.

1001
00:48:18,000 --> 00:48:21,000
If there's nowhere to move, the creature can dodge.

1002
00:48:21,000 --> 00:48:24,000
They're all trying to run away now.

1003
00:48:24,000 --> 00:48:28,000
Okay, all of them except that one ogre zombie

1004
00:48:28,000 --> 00:48:33,000
carrying a large morning star are running away from you.

1005
00:48:33,000 --> 00:48:36,000
And it's all of their turn.

1006
00:48:36,000 --> 00:48:40,000
So those zombies that have to are dashing away

1007
00:48:40,000 --> 00:48:43,000
as fast as zombies can dash.

1008
00:48:43,000 --> 00:48:45,000
What do you guys want to do?

1009
00:48:45,000 --> 00:48:46,000
How do you want to end the scene?

1010
00:48:46,000 --> 00:48:48,000
You've just blasted all of them back.

1011
00:48:48,000 --> 00:48:51,000
So you have room to move if you want to try and escape.

1012
00:48:51,000 --> 00:48:53,000
Do you want to fight this one ogre zombie

1013
00:48:53,000 --> 00:48:55,000
or do you want to run to the next room?

1014
00:48:55,000 --> 00:48:57,000
I mean, I feel like we should

1015
00:48:57,000 --> 00:48:59,000
because I don't know why we're acting like creatures

1016
00:48:59,000 --> 00:49:00,000
can't just follow us

1017
00:49:00,000 --> 00:49:04,000
because there's no reason for us to think that, is there?

1018
00:49:04,000 --> 00:49:06,000
Well, can they get out of the room?

1019
00:49:06,000 --> 00:49:12,000
Like, are the openings big enough for an ogre zombie to get out?

1020
00:49:12,000 --> 00:49:13,000
You haven't actually...

1021
00:49:13,000 --> 00:49:16,000
The water one, I just kind of assumed that with the water.

1022
00:49:16,000 --> 00:49:19,000
We'd go around a corner and then we'd be good.

1023
00:49:19,000 --> 00:49:21,000
Yeah.

1024
00:49:21,000 --> 00:49:23,000
Hey, I killed it.

1025
00:49:23,000 --> 00:49:25,000
It's true.

1026
00:49:25,000 --> 00:49:26,000
Solve that problem.

1027
00:49:26,000 --> 00:49:27,000
Yeah, I mean, you haven't actually seen...

1028
00:49:27,000 --> 00:49:29,000
Like, it could fit through the door,

1029
00:49:29,000 --> 00:49:31,000
the entryway you just came through.

1030
00:49:31,000 --> 00:49:34,000
But what about the one to the right that we may escape through?

1031
00:49:34,000 --> 00:49:35,000
You can't actually see it.

1032
00:49:35,000 --> 00:49:38,000
Like I said, you can infer that there's something over there,

1033
00:49:38,000 --> 00:49:41,000
but you haven't actually seen that egress.

1034
00:49:41,000 --> 00:49:44,000
I mean, my vote is we try and kill it

1035
00:49:44,000 --> 00:49:47,000
because I don't want compounding baddies chasing us

1036
00:49:47,000 --> 00:49:49,000
through the pyramid.

1037
00:49:49,000 --> 00:49:52,000
And there's only one left now, like we have a full minute

1038
00:49:52,000 --> 00:49:55,000
where they're frightened of...

1039
00:49:55,000 --> 00:49:58,000
Everybody roll me...

1040
00:49:58,000 --> 00:50:00,000
I'm going to say that it's going to come forward

1041
00:50:00,000 --> 00:50:03,000
and get into the mix of all of you.

1042
00:50:03,000 --> 00:50:06,000
It's going to try and swing out at...

1043
00:50:06,000 --> 00:50:08,000
It would get to Mannix first,

1044
00:50:08,000 --> 00:50:11,000
so it's going to try and swing at Mannix,

1045
00:50:11,000 --> 00:50:14,000
which it does not do very well.

1046
00:50:14,000 --> 00:50:18,000
So it swings clumsily down with this giant morning star

1047
00:50:18,000 --> 00:50:22,000
and is basically surrounded by all of you.

1048
00:50:22,000 --> 00:50:25,000
So all of you pick one thing that you're going to do

1049
00:50:25,000 --> 00:50:27,000
and just roll to attack it.

1050
00:50:27,000 --> 00:50:29,000
I mean, yeah, I'm going to go for the arm

1051
00:50:29,000 --> 00:50:32,000
that's wielding the giant morning star.

1052
00:50:32,000 --> 00:50:35,000
Okay, roll me your three or 18 attacks,

1053
00:50:35,000 --> 00:50:37,000
however you want to do it.

1054
00:50:37,000 --> 00:50:39,000
Three comma 18.

1055
00:50:39,000 --> 00:50:42,000
All right, first one's a 24.

1056
00:50:42,000 --> 00:50:46,000
Second one's a 27.

1057
00:50:46,000 --> 00:50:49,000
And another 31.

1058
00:50:49,000 --> 00:50:53,000
So last time you did like 40 damage just about,

1059
00:50:53,000 --> 00:50:55,000
so we'll just kind of...

1060
00:50:55,000 --> 00:50:57,000
Unless you want to roll.

1061
00:50:57,000 --> 00:51:00,000
You roll it.

1062
00:51:00,000 --> 00:51:02,000
Full damage on that one.

1063
00:51:02,000 --> 00:51:06,000
16 and then another 15 is 31.

1064
00:51:06,000 --> 00:51:09,000
And nine is 40.

1065
00:51:09,000 --> 00:51:13,000
Weird how that one's out.

1066
00:51:13,000 --> 00:51:15,000
You really showed me, Ross.

1067
00:51:15,000 --> 00:51:16,000
You really called that one.

1068
00:51:16,000 --> 00:51:17,000
I really did it.

1069
00:51:17,000 --> 00:51:18,000
Okay, what are you doing?

1070
00:51:18,000 --> 00:51:22,000
I'm going to step forward

1071
00:51:22,000 --> 00:51:26,000
so that I'm slightly in front of Flint

1072
00:51:26,000 --> 00:51:31,000
because I don't want him to take any damage from this.

1073
00:51:31,000 --> 00:51:33,000
But I grab my Tome of Thunderstep.

1074
00:51:33,000 --> 00:51:34,000
I'm actually going to do it this time.

1075
00:51:34,000 --> 00:51:35,000
And I yell,

1076
00:51:35,000 --> 00:51:37,000
Funda, funda, malu, amat, mak, kuro.

1077
00:51:37,000 --> 00:51:42,000
And each creature within 10 feet of the space...

1078
00:51:42,000 --> 00:51:43,000
Oh, no, shit.

1079
00:51:43,000 --> 00:51:44,000
No, never mind.

1080
00:51:44,000 --> 00:51:45,000
That's everybody.

1081
00:51:45,000 --> 00:51:46,000
Yeah, that's everybody.

1082
00:51:46,000 --> 00:51:48,000
I was hoping it would be 10 feet forward.

1083
00:51:48,000 --> 00:51:49,000
I put my book away.

1084
00:51:49,000 --> 00:51:51,000
Those cute ones are hard.

1085
00:51:51,000 --> 00:51:52,000
Yeah.

1086
00:51:52,000 --> 00:51:53,000
Like when it goes in all directions.

1087
00:51:53,000 --> 00:51:54,000
I hate how it goes behind me.

1088
00:51:54,000 --> 00:51:55,000
Yeah.

1089
00:51:55,000 --> 00:51:59,000
So I guess instead of that,

1090
00:51:59,000 --> 00:52:02,000
I'm going to cast Toll the Dead.

1091
00:52:02,000 --> 00:52:05,000
So I point at the ogre

1092
00:52:05,000 --> 00:52:09,000
and the sound of a Dolorous bell.

1093
00:52:09,000 --> 00:52:10,000
Dolorous.

1094
00:52:10,000 --> 00:52:11,000
Dolorous.

1095
00:52:11,000 --> 00:52:13,000
I've never once said that word in my entire life.

1096
00:52:13,000 --> 00:52:14,000
Except for D&D.

1097
00:52:14,000 --> 00:52:16,000
And I say it wrong every time.

1098
00:52:16,000 --> 00:52:17,000
Fills the air around it.

1099
00:52:17,000 --> 00:52:20,000
And the target must succeed on a wisdom saving throw.

1100
00:52:20,000 --> 00:52:21,000
Or...

1101
00:52:21,000 --> 00:52:25,000
Or take...

1102
00:52:25,000 --> 00:52:26,000
3...

1103
00:52:26,000 --> 00:52:27,000
Roll damage.

1104
00:52:27,000 --> 00:52:28,000
12.

1105
00:52:28,000 --> 00:52:29,000
Roll damage.

1106
00:52:29,000 --> 00:52:30,000
Yeah.

1107
00:52:30,000 --> 00:52:33,000
That's 20 necrotic damage.

1108
00:52:33,000 --> 00:52:34,000
What does Yen Bull do?

1109
00:52:34,000 --> 00:52:36,000
I'm going to cast Sacred Flame.

1110
00:52:36,000 --> 00:52:39,000
So he needs to make a deck save.

1111
00:52:39,000 --> 00:52:45,000
Or take 19 radiant damage.

1112
00:52:45,000 --> 00:52:50,000
The scene we fade out on is this ogre clumsily swings down at Mannix

1113
00:52:50,000 --> 00:52:55,000
who ducks out of the way into Flint, Thea, and Yen Bull.

1114
00:52:55,000 --> 00:52:59,000
Flint unloads three huge axe hits

1115
00:52:59,000 --> 00:53:03,000
into dropping the arm off of this giant ogre

1116
00:53:03,000 --> 00:53:05,000
and tacking into its side.

1117
00:53:05,000 --> 00:53:08,000
The sound of this bell rings

1118
00:53:08,000 --> 00:53:13,000
and reverberates through when flesh begins to fall off of the zombie.

1119
00:53:13,000 --> 00:53:17,000
And Yen Bull lets forth a Sacred Flame

1120
00:53:17,000 --> 00:53:24,000
that just begins to peel the skin off of this ogre's face and side.

1121
00:53:24,000 --> 00:53:28,000
And it lets out a bellowing roar as it falls to the ground

1122
00:53:28,000 --> 00:53:32,000
in a heaping ash and smoke and gore.

1123
00:53:32,000 --> 00:53:35,000
And the four of you stand around it

1124
00:53:35,000 --> 00:53:41,000
as the other zombies move back and around the corner away from Yen Bull.

1125
00:53:41,000 --> 00:53:44,000
And you make your way to the next room.

1126
00:53:49,000 --> 00:53:55,000
The intro song, Nowhere Land, is by Kavin MacLeod of incompetech.filmmusic.io.

1127
00:53:55,000 --> 00:54:01,000
All other music and sound effects can be found at epidemicsound.com or boomlibrary.com.

1128
00:54:01,000 --> 00:54:06,000
A huge thank you to our supporting producers, Christian Brown, Devin Michaels,

1129
00:54:06,000 --> 00:54:13,000
Gabriel Lynch, Jacob Madden, Joshua Dixon, Kat Waterflame, and Stevie.

1130
00:54:13,000 --> 00:54:16,000
To find out more how you can support Dums and the Dragons,

1131
00:54:16,000 --> 00:54:20,000
visit Patreon.com slash dumbdragoncast.

1132
00:54:20,000 --> 00:54:24,000
Thank you for listening. Have a great week. We'll talk soon.

1133
00:54:24,000 --> 00:54:30,000
Manix's turn, and they are going to do...

1134
00:54:30,000 --> 00:54:32,000
Something.

1135
00:54:32,000 --> 00:54:34,000
Turn...

1136
00:54:34,000 --> 00:54:36,000
Twitter.

1137
00:54:36,000 --> 00:54:38,000
Twitter. They're going to tweet about it.

1138
00:54:38,000 --> 00:54:42,000
Seems like a poor choice given the situation.

1139
00:54:42,000 --> 00:54:46,000
...are destroyed.

1140
00:54:46,000 --> 00:54:50,000
Three of them, like...

1141
00:54:50,000 --> 00:54:52,000
What's a good description for this?

1142
00:54:52,000 --> 00:54:55,000
Because I think that they legit, like, explode.

1143
00:54:55,000 --> 00:55:01,000
So he goes and he, like, throws his weapon.

1144
00:55:01,000 --> 00:55:03,000
What does he carry now?

1145
00:55:03,000 --> 00:55:08,000
Shit. Don't change, don't ever change character sheets for a character, everybody.

1146
00:55:08,000 --> 00:55:10,000
It's not worth it.

1147
00:55:10,000 --> 00:55:11,000
It's not worth it.

1148
00:55:11,000 --> 00:55:13,000
I'm just going to say, you did this to yourself.

1149
00:55:13,000 --> 00:55:16,000
I know. Dums and Dragons is a Dumb Dragons production.
